moosyl 0.0.48 moosyl: ^0.0.48 copied to clipboard
Moosyl is a Flutter package designed to simplify and customize payment methods for organizations.
// ignore_for_file: avoid_print
import 'package:flutter/material.dart';
import 'package:moosyl/moosyl.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
static const colorScheme = ColorScheme.light(
primary: Color(0xFF4445F4),
onPrimary: Color(0xFFFFFFFF),
surface: Color(0xFFF0F0F0),
onSurface: Color(0xFF000000),
secondary: Color(0xFFEAF1FF),
onSecondary: Color(0xFF000000),
error: Color(0xFFCE2C2C),
tertiary: Color(0xFF01D066),
);
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Moosyl Demo',
localizationsDelegates: MoosylLocalization.localizationsDelegates,
supportedLocales: MoosylLocalization.supportedLocales,
locale: const Locale('en'),
theme: ThemeData(
// This is the theme of your application.
//
// TRY THIS: Try running your application with "flutter run". You'll see
// the application has a purple toolbar. Then, without quitting the app,
// try changing the seedColor in the colorScheme below to Colors.green
// and then invoke "hot reload" (save your changes or press the "hot
// reload" button in a Flutter-supported IDE, or press "r" if you used
// the command line to start the app).
//
// Notice that the counter didn't reset back to zero; the application
// state is not lost during the reload. To reset the state, use hot
// restart instead.
//
// This works for code too, not just values: Most code changes can be
// tested with just a hot reload.
colorScheme: colorScheme,
useMaterial3: true,
),
home: const MyHomePage(title: 'Moosyl Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// TRY THIS: Try changing the color here to a specific color (to
// Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
// change color while the other colors stay the same.
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: MoosylView(
//withScaffold: true,
authorization:
'hjafbhawbfj3bhj232i23jd2bmdhaggd737732jvgmdbvvajd721yiejhddadcnkc338',
transactionId: '507876',
organizationLogo: const Text('Moosyl'),
fullPage: false,
customHandlers: {
PaymentMethodTypes.bimBank: () {
print('Moosyl');
},
},
customIcons: const {},
// inputBuilder: (onCall) {
// return ElevatedButton(
// onPressed: onCall,
// child: const Text('Buy'),
// );
// },
onPaymentSuccess: () {
print('object');
},
),
);
}
}