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Simple to use Money and Currency classes. Provides Money and Currency classes with fixed precision maths operations and a nice Money formatter.

Money2 #

This is a Dart implementation of Money and Currency classes

Overview #

Money2 is a fork of LitGroup's Money package.

The aim of this fork is to improve the documentation and introduce a number of convenience methods to make it easier to work with Money. This package also changes some of the naming convention to provide a (hopefully) more intuiative api.

The Money class stores the underlying values using a BigInt. The value is stored using the currencies 'minor' units (e.g. cents). This allows for precise calculations as required when handling money.

Currency aud = Currency.create('AUD', 2, pattern:"\$0.00");
Money costPrice = Money.fromInt(1000, aud);
costPrice.toString();
> $10.00

final taxInclusive = costPrice * 1.1;
taxInclusive.toString();
 > $11.00

The package use the following terms:

  • Minor Units - the smallest unit of a currency e.g. cents.
  • Major Units - the integer component of a currency - e.g. dollars
  • code - the currency code. e.g. USD
  • symbol - the currency symbol. e.g. '$'. It should be noted that not every currency has a symbol.
  • pattern - a pattern used to control the display format.
  • minorDigits - the number of minor Units (e.g. cents) which should be used when storing the currency.
  • decimal separator - the character that separates the fraction part from the integer of a number e.g. '10.99'. This defaults to '.' but can be changed to ','
  • thousands separator - the character that is used to format thousands (e.g. 100,000). This can be changed to '.'

Creating a Currency #

Before you can start creating Money instances you first need a Currency.

The Money2 package does not contain any 'built-in' Currency types. Instead you must create your own Currency instances as required.

Creating a Currency is simple:

// US dollars which have 2 digits after the decimal place.
final usd = Currency.create('USD', 2);

You would normally create a single instance of a Currency and re-use that throughout your code base.

Registering a Currency #

To make your life easier we provide the Currencies class which is a factory that allows you to register your currencies and quickly retrieve them from anywhere in your code.

Note: its not required that you register your currency. You can just recreate and use them whenever and where ever you choose.

Currency usd = Currency.create('USD', 2);
Currencies.register(usd);
Currency aud = Currency.create('AUD', 2);
Currencies.register(aud);
Currency euro = Currency.create('EUR', 2, symbol: '€', invertSeparators: true, pattern: "S0.000,00");
Currencies.register(euro);

// find a registred currency.
Currency nowUseIt = Currencies.find('USD');
Money cost = Money.fromInt(1000, nowUseIt);
cost.toString();
> $10.00

Default format #

The Currency class also allows you to specify a default format which is used when converting a Money using Money.toString

Note: if you don't specify a pattern it defaults to "$0.00"

Currency aud = Currency.create('AUD', 2, pattern:"\$0.00");
Money costPrice = Money.fromInt(1099, aud);
costPrice.toString();
> $10.99

final Currency jpy = Currency.create('JPY', 0, symbol: '¥', pattern: 'S0');
Money yenCostPrice = Money.fromInt(1099, jpy);
yenCostPrice.toString();
> ¥1099

Currency euro = Currency.create('EUR', 2, symbol: '€', invertSeparators: true, pattern: "S0.000,00");
Money euroCostPrice = Money.fromInt(899, euro);
euroCostPrice.toString();
> €8,99

You can also use the Money.format method to use a specific format where required. See details below

Symbols #

A number of currency have different symbols, you can specify the symbol when creating the currency.


// Current a currency for Japan's yen with the correct symbol
final jpy = Currency.create('JPY', 0, symbol: '¥');

Separators #

Decimal Separator

Numbers use a decimal separator to separate the integer and factional component of a number.

In the english speaking world the period (.) is used as the decimal separator however in large parts of the world the comma (,) is used as the decimal separator.

e.g.

  • $USD1,000.99 (one thousand dollars and 99 cents)

  • €EUR1.000,99 (one thousand euro and 99 cents)

Money2 use the English convetion. To switch to the Euro style convention set the invertSeparators argument to true when creating a currency.

You will also need to provide an appropriate pattern.


Currency euro = Currency.create('EUR', 2, symbol: '€', invertSeparators: true, pattern: "S0.000,00");

Thousand Separator #

Numbers also use a thousands separator to help format large numbers by placing a separator every few digits. e.g. $100,000.00

In the english speaking world the comma (,) is used as the thousands separator however in large parts of the world the period (.) is used as the thousands separator.

Money2 use the English convetion. To switch to the Euro style convention set the invertSeparators argument to true when creating a currency.

You will also need to provide an appropriate pattern.


Currency euro = Currency.create('EUR', 2, symbol: '€', invertSeparators: true, pattern: "S0.000,00");

Creating Money #

Money can be instantiated providing the amount in the minor units of the currency (e.g. cents):

// Create a currency that normally displays 2 decimal places:
final Currency usd = Currency.create('USD', 2);

*// Current a currency for Japan's yen with the correct symbol (we default to $)
final Currency usd = Currency.create('JPY', 0, symbol: '¥');

// Create a money value of $5.10 usd from an int
Money fiveDollars = Money.fromInt(510, usd);

// Create a money value of $250.10 from a big int.
Money bigDollars = Money.fromBigInt(BigInt.from(25010), usd);

Formatting #

The money class provides a simple way of formatting currency using a pattern.

When you create a Currency instance you can provide a default format pattern which is used to format a Money instance when you call Money.toString().

In some cases you may however want to format a Money instances in a specific manner. In this case you can use:


Money.format(String pattern);

Formatting Patterns #

The supported pattern characters are: *

 * S outputs the currencies symbol e.g. $.
 * C outputs part of the currency code e.g. USD. You can specify 1,2 or 3 C's. Specifying CCC will output the full code regardless of its length.
     * C - U
     * CC - US
     * CCC - USD
 * # denotes a digit.
 * 0 denotes a digit and with the addition of defining leading and trailing zeros.
 * , (comma) a placeholder for the grouping separtor
 * . (period) a place holder fo rthe decimal separator 

Examples:

final Currency usd = Currency.create('USD', 2);
Money lowPrice = Money.fromInt(1099, usd);
lowPrice.format("000.000");
> 010.990

Money costPrice = Money.fromInt(10034530, usd);  // 100,345.30 usd

costPrice.format("###,###.##"); 
> 100,345.30

costPrice.format("S###,###.##"); 
> $100,345.3

costPrice.format("CC###,###.#0"); 
> US100,345.30

costPrice.format("CCC###,###.##"); 
> USD100,345.3

costPrice.format("SCC###,###.#0"); 
> $US100,345.30

final usd = Currency.create('USD', 2);
Money costPrice = Money.fromInt(10034530, usd);  // 100,345.30 usd
costPrice.format("SCC###,###.##"); 
> $US100,345.3

final jpy = Currency.create('JPY', 0, symbol: '¥');
Money costPrice = Money.fromInt(345, jpy);  // 345 yen
costPrice.format("SCCC#"); 
> ¥JPY345

// Bahraini dinar
final bhd = Currency.create('BHD', 3, symbol: 'BD', invertSeparators: true);
Money costPrice = Money.withInt(100345, bhd);  // 100.345 bhd
costPrice.format("SCCC0000,###"); 
> BDBHD0100,345

Comparison #

Equality operator (==) returns true when both operands are in the same currency and have equal amount.

fiveDollars == fiveDollars;  // => true
fiveDollars == sevenDollars; // => false
fiveDollars == fiveEuros;    // => false (different currencies)

Money values can be compared with operators <, <=, >, >=, or method compareTo() from the interface Comparable<Money>.

This operators and method compareTo() can be used only between money values in the same currency. Runtime error will be thrown on attempt to compare values in different currencies.

fiveDollars < sevenDollars; // => true
fiveDollars > sevenDollars; // => false
fiveEuros < fiveDollars;    // throws ArgumentError!

Currency Predicates #

To check that money value has an expected currency use methods isInCurrency(Currency) and isInSameCurrencyAs(Money):

fiveDollars.isInCurrency(usd); // => true
fiveDollars.isInCurrency(eur); // => false
fiveDollars.isInSameCurrencyAs(sevenDollars); // => true
fiveDollars.isInSameCurrencyAs(fiveEuros);    // => false

Value Sign Predicates #

To check if some money amount is a credit, a debit or zero, use predicates:

  • Money.isNegative — returns true only if amount is less than 0.
  • Money.isPositive — returns true only if amount is greater than 0.
  • Money.isZero — returns true only if amount is 0.

Arithmetic Operations #

The Money class is immutable, so each operation returns a new Money instance.

Money provides next arithmetic operators:

  • unary -()
  • +(Money)
  • -(Money)
  • *(num)
  • /(num)

Operators + and - must be used with operands in same currency, ArgumentError will be thrown otherwise.

final tenDollars = fiveDollars + fiveDollars;
final zeroDollars = fiveDollars - fiveDollars;

Operators *, / receive a num as the second operand. Both operators use schoolbook rounding to round result up to a minorUnits of a currency.

final fifteenCents = Money.fromBigInt(BigInt.from(15), usd);

final thirtyCents = fifteenCents * 2;  // $0.30
final eightCents = fifteenCents * 0.5; // $0.08 (rounded from 0.075)

Allocation #

Allocation According to Ratios #

Let our company have made a profit of 5 cents, which has ro be divided amongst a company (70%) and an investor (30%). Cents cant' be divided, so We can't give 3.5 and 1.5 cents. If we round up, the company gets 4 cents, the investor gets 2, which means we need to conjure up an additional cent.

The best solution to avoid this pitfall is to use allocation according to ratios.

final profit = Money.fromBigInt(BigInt.from(5), usd); // 5¢

var allocation = profit.allocationAccordingTo([70, 30]);
assert(allocation[0] == Money.fromBigInt(BigInt.from(4), usd)); // 4¢
assert(allocation[1] == Money.fromBigInt(BigInt.from(1), usd)); // 1¢

// The order of ratios is important:
allocation = profit.allocationAccordingTo([30, 70]);
assert(allocation[0] == Money.fromBigInt(BigInt.from(2), usd)); // 2¢
assert(allocation[1] == Money.fromBigInt(BigInt.from(3), usd)); // 3¢

Allocation to N Targets #

An amount of money can be allocated to N targets using allocateTo().

final value = Money.fromBigInt(BigInt.from(800), usd); // $8.00

final allocation = value.allocationTo(3);
assert(allocation[0] == Money.fromBigInt(BigInt.from(267), usd)); // $2.67
assert(allocation[1] == Money.fromBigInt(BigInt.from(267), usd)); // $2.67
assert(allocation[2] == Money.fromBigInt(BigInt.from(266), usd)); // $2.66

Money encoding/decoding #

API for encoding/decoding a money value enables an application to store value in a database or send over the network.

A money value can be encoded to any type. For example it can be coded as a string in the format like "USD 5.00".

Encoding #

class MyMoneyEncoder implements MoneyEncoder<String> {
  String encode(MoneyData data) {
    // Receives MoneyData DTO and produce
    // a string representation of money value...
    String major = data.getMinorUnits().toString();
    String minor = (data.getMajorUnits().toString();

    return data.currency.code + " " + major + "." + minor;
  }
}
final encoded = fiveDollars.encodedBy(MyMoneyEncoder());
// Now we can save `encoded` to database...

Decoding #

class MyMoneyDecoder implements MoneyDecoder<String> {

  Currencies _currencies;

  MyMoneyDecoder(this._currencies) {
    if (_currencies == null) {
      throw ArgumentError.notNull('currencies');
    }
  }

  /// Returns decoded [MoneyData] or throws a [FormatException].
  MoneyData decode(String encoded) {
    // If `encoded` has an invalid format throws FormatException;
    
    // Extracts currency code from `encoded`:
    final currencyCode = ...;

    // Tries to find information about a currency:
    final currency = _currencies.find(currencyCode);
    if (currency == null) {
      throw FormatException('Unknown currency: $currencyCode.');
    }
    
    // Using `currency.precision`, extracts minorUnits from `encoded`:
    final minorUnits = ...;
    
    return MoneyData.from(minorUnits, currency);
  }
}
try {
  final value = Money.decoding('USD 5.00', MyMoneyDecoder(myCurrencies));

  // ...
} on FormatException {
  // ...
}
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Simple to use Money and Currency classes. Provides Money and Currency classes with fixed precision maths operations and a nice Money formatter.

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intl

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