modal_progress_hud_nsn 0.5.1 copy "modal_progress_hud_nsn: ^0.5.1" to clipboard
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A modal progress indicator widget with Sound Null Safety. A fork of https://github.com/mmcc007/modal_progress_hud

example/lib/main.dart

import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter/services.dart';
import 'package:modal_progress_hud_nsn/modal_progress_hud_nsn.dart';
import "dart:io" show Platform;

void main() {
  runApp(const MyApp());
}

class MyApp extends StatefulWidget {
  const MyApp({super.key});

  @override
  State<MyApp> createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
  String _platformVersion = 'Unknown';

  @override
  void initState() {
    super.initState();
    initPlatformState();
  }

  // Platform messages are asynchronous, so we initialize in an async method.
  Future<void> initPlatformState() async {
    String platformVersion;
    // Platform messages may fail, so we use a try/catch PlatformException.
    // We also handle the message potentially returning null.
    try {
      platformVersion =
          await Platform.operatingSystem ?? 'Unknown platform version';
    } on PlatformException {
      platformVersion = 'Failed to get platform version.';
    }

    // If the widget was removed from the tree while the asynchronous platform
    // message was in flight, we want to discard the reply rather than calling
    // setState to update our non-existent appearance.
    if (!mounted) return;

    setState(() {
      _platformVersion = platformVersion;
    });
  }

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
        home: LoginPage(
            onSignIn: () =>
                print("Login Successful, on $_platformVersion platform")));
  }
}

class LoginPage extends StatefulWidget {
  final VoidCallback _onSignIn;

  const LoginPage({required onSignIn})
      : assert(onSignIn != null),
        _onSignIn = onSignIn;

  @override
  _LoginPageState createState() => _LoginPageState();
}

class _LoginPageState extends State<LoginPage> {
  // maintains validators and state of form fields
  final GlobalKey<FormState> _loginFormKey = GlobalKey<FormState>();

  // manage state of modal progress HUD widget
  bool _isInAsyncCall = false;

  bool _isInvalidAsyncUser = false; // managed after response from server
  bool _isInvalidAsyncPass = false; // managed after response from server

  String? _username;
  String? _password;
  bool _isLoggedIn = false;
  double bur = 0;

  // validate user name
  String? _validateUserName(String? userName) {
    if (userName!.length < 8) {
      return 'Username must be at least 8 characters';
    }

    if (_isInvalidAsyncUser) {
      // disable message until after next async call
      _isInvalidAsyncUser = false;
      return 'Incorrect user name';
    }

    return null;
  }

  // validate password
  String? _validatePassword(String? password) {
    if (password!.length < 8) {
      return 'Password must be at least 8 characters';
    }

    if (_isInvalidAsyncPass) {
      // disable message until after next async call
      _isInvalidAsyncPass = false;
      return 'Incorrect password';
    }

    return null;
  }

  void _submit() {
    if (_loginFormKey.currentState!.validate()) {
      _loginFormKey.currentState!.save();

      // dismiss keyboard during async call
      FocusScope.of(context).requestFocus(FocusNode());

      // start the modal progress HUD
      setState(() {
        _isInAsyncCall = true;
      });

      // Simulate a service call
      Future.delayed(const Duration(seconds: 1), () {
        final _accountUsername = 'username1';
        final _accountPassword = 'password1';
        _isLoggedIn = false;
        setState(() {
          if (_username == _accountUsername) {
            _isInvalidAsyncUser = false;
            if (_password == _accountPassword) {
              // username and password are correct
              _isInvalidAsyncPass = false;
              _isLoggedIn = true;
            } else {
              // username is correct, but password is incorrect
              _isInvalidAsyncPass = true;
            }
          } else {
            // incorrect username and have not checked password result
            _isInvalidAsyncUser = true;
            // no such user, so no need to trigger async password validator
            _isInvalidAsyncPass = false;
          }
          // stop the modal progress HUD
          _isInAsyncCall = false;
        });
        if (_isLoggedIn) {
          // do something
          widget._onSignIn();
        }
      });
    }
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: const Text('Modal Progress HUD Demo'),
        backgroundColor: Colors.blue,
      ),
      // display modal progress HUD (heads-up display, or indicator)
      // when in async call
      body: ModalProgressHUD(
        inAsyncCall: _isInAsyncCall,
        // demo of some additional parameters
        opacity: 0.5,
        blur: bur,
        progressIndicator: const CircularProgressIndicator(),
        child: SingleChildScrollView(
          child: Container(
            padding: const EdgeInsets.all(16.0),
            child: buildLoginForm(context),
          ),
        ),
      ),
    );
  }

  Widget buildLoginForm(BuildContext context) {
    final TextTheme textTheme = Theme.of(context).textTheme;
    // run the validators on reload to process async results
    _loginFormKey.currentState?.validate();
    return Form(
      key: _loginFormKey,
      child: Column(
        children: [
          Padding(
            padding: const EdgeInsets.all(8.0),
            child: TextFormField(
              key: const Key('username'),
              decoration: const InputDecoration(
                  hintText: 'enter username', labelText: 'User Name'),
              style:
                  TextStyle(fontSize: 20.0, color: textTheme.labelLarge!.color),
              validator: _validateUserName,
              onSaved: (value) => _username = value,
            ),
          ),
          Padding(
            padding: const EdgeInsets.all(8.0),
            child: TextFormField(
              key: const Key('password'),
              obscureText: true,
              decoration: const InputDecoration(
                  hintText: 'enter password', labelText: 'Password'),
              style:
                  TextStyle(fontSize: 20.0, color: textTheme.labelLarge!.color),
              validator: _validatePassword,
              onSaved: (value) => _password = value,
            ),
          ),
          Padding(
            padding: const EdgeInsets.all(32.0),
            child: ElevatedButton(
              onPressed: _submit,
              child: const Text('Login'),
            ),
          ),
          Padding(
            padding: const EdgeInsets.all(8.0),
            child: _isLoggedIn
                ? const Text(
                    'Login successful!',
                    key: Key('loggedIn'),
                    style: TextStyle(fontSize: 20.0),
                  )
                : const Text(
                    'Not logged in',
                    key: Key('notLoggedIn'),
                    style: TextStyle(fontSize: 20.0),
                  ),
          ),
          const Divider(),
          const Text("Set amount of blur:", style: TextStyle(fontSize: 20)),
          Slider(
            min: 0,
            max: 10,
            value: bur,
            divisions: 100,
            onChanged: (val) {
              setState(() {
                bur = val;
              });
            },
          ),
        ],
      ),
    );
  }
}
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A modal progress indicator widget with Sound Null Safety. A fork of https://github.com/mmcc007/modal_progress_hud

Repository (GitHub)
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Documentation

API reference

License

MIT (LICENSE)

Dependencies

flutter

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