mobx_provider 0.0.2+1 mobx_provider: ^0.0.2+1 copied to clipboard
package for binding the UI with your stores (viewmodels) easily , the package is inspired by filled stacks archticture pattern
mobx_provider #
Additional package for Mobx, it allows you to bind your (viewmodels) mobx stores with UI more easily the package is inspired by filled stacks pattern [view model provider].
Getting Started #
NOTE : if you are not familiar with Mobx, take a look on it to see how you can use this package.
Breaking Changes
- in older versions (before 0.0.2)
MobxStatefulProvider
now changed toMobxStatefulObserver
andMobxStatelessProvider
now changed toMobxStatelessObserver
with the same functionalities - in the new version (0.0.2) the
MobxStatefulProvider
widget is integration betweenMobx
andProvider
package it containsProvider.of<T>(context)
whereT
extendsMobxBase
, this widget exposes only the value of the store wihtout observing it MobxWidgetProvider
uses alsoProvider
to get the value of the store and observe it in specific widget (see the example to have a better understanding)
1 - create you own store and make it extends MobxBase
class and write your own logic
class CounterStore = _CounterStore with _$CounterStore;
abstract class _CounterStore extends MobxBase with Store {
_CounterStore():_counter=0;
@observable
int _counter;
int get counter => _counter;
@action
void increment() => _counter++;
@override
void dispose() {}
}
NOTE:
- the class
MobxBase
contains adispose
function which should be implemented in your store . - additionally, it has some helper functions and states which indicates the state of your store whether it's
loading
,error
,initial
,success
.
2- bind your logic with the UI like this
class CounterWidget extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MobxStatefulObserver<CounterStore>(
store: CounterStore(),
initFunction:(store){
//do api calls here
//store.fetchData();
}
builder: (context, store) {
return Scaffold(
floatingActionButton: FloatingActionButton(
onPressed: store.increment,
),
appBar: AppBar(
title: Text('mobx provider example'),
),
body: Center(
child: Column(
children: <Widget>[
Text('counter value is ${store.counter}'),
],
),
),
);
},
);
}
}
MobxStatefulObserver
is a stateful widget that takes a generic type which extendsMobxBase
.- it contains
initFunction
that's called ininitState
if you wanted to run some code when the widget is rendered for the first time - it'll call the dispose function when the widget it removed from the widget tree.
If you want to have more optimization when rendring the widget tree
- you can use
MobxStatefulProvider
which exposes only thestore
from theprovider
package (donsn't observe any state) - use
MobxWidgetProvider
to observe the state of thestore
and only this widget will be rendered when the store changes
class CounterWidget extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MobxStatefulProviderr<CounterStore>(
initFunction: (store){
//do api calls here
//store.fetchData();
}
builder: (context, store) {
return Scaffold(
floatingActionButton: FloatingActionButton(
onPressed: store.increment,
),
appBar: AppBar(
title: Text('mobx provider example'),
),
body: Center(
child: Column(
children: <Widget>[
MobxWidgetProvider<CounterStore>(
builder:(context,store){
//this widget will only be rendered when the value changes
return Text('counter value is ${store.counter}');
}
)
],
),
),
);
},
);
}
}
if you have any suggestions or improvments please let me know .