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Native-inspired Liquid Glass UI components for Flutter, focused on iOS SwiftUI and UIKit.

mjn_liquid_ui #

A Flutter plugin for native-inspired liquid glass UI components, focused on iOS.

mjn_liquid_ui embeds iOS SwiftUI/UIKit controls in Flutter through platform views. It is designed for apps that want a native-feeling Liquid Glass tab bar, search segment, switch, slider, and glass surface while keeping the Flutter app structure.

Features #

  • Liquid glass tab bar.
  • Separate search tab / search segment using native SwiftUI TabRole.search.
  • Liquid switch.
  • Liquid slider with optional stepped values.
  • Liquid glass surfaces.
  • SF Symbols outside the tab bar through native UIImage(systemName:) rendering.
  • Native iOS-focused implementation using Swift, SwiftUI, and UIKit.
  • Flutter fallbacks for unsupported platforms to avoid crashes during development.

Screenshots #

Liquid Tab Bar Liquid Switch
Liquid Tab Bar Liquid Switch
Liquid Slider Liquid Surface
Liquid Slider Liquid Surface

Platform support #

Platform Support
iOS Supported
Android Not officially supported yet
Web Not officially supported yet
macOS Not officially supported yet
Windows Not officially supported yet
Linux Not officially supported yet

The Dart widgets include simple Flutter fallbacks on unsupported platforms so apps should not crash during development. These fallbacks are experimental and are not official Android, web, or desktop support.

Installation #

dependencies:
  mjn_liquid_ui: ^0.1.9

Then import the package:

import 'package:mjn_liquid_ui/mjn_liquid_ui.dart';

Usage #

AppleLiquidTabBar(
  currentIndex: currentIndex,
  selectedTintColor: const Color(0xFF0EA5E9),
  onChanged: (int index) {
    setState(() => currentIndex = index);
  },
  items: const <AppleLiquidTabItem>[
    AppleLiquidTabItem(
      title: 'Home',
      systemImage: 'house.fill',
    ),
    AppleLiquidTabItem(
      title: 'Jobs',
      systemImage: 'briefcase.fill',
    ),
    AppleLiquidTabItem(
      title: 'Chat',
      systemImage: 'message.fill',
    ),
  ],
  searchItem: const AppleLiquidTabItem(
    title: 'Search',
    systemImage: 'magnifyingglass',
    isSearch: true,
  ),
)

Use the tab bar as an overlay when page content should continue behind the native bar:

Scaffold(
  extendBody: true,
  body: Stack(
    children: <Widget>[
      const Positioned.fill(child: YourPageContent()),
      Positioned(
        left: 0,
        right: 0,
        bottom: 0,
        child: AppleLiquidTabBar(
          currentIndex: currentIndex,
          onChanged: (int index) {
            setState(() => currentIndex = index);
          },
          items: const <AppleLiquidTabItem>[
            AppleLiquidTabItem(title: 'Home', systemImage: 'house.fill'),
            AppleLiquidTabItem(title: 'Jobs', systemImage: 'briefcase.fill'),
            AppleLiquidTabItem(title: 'Chat', systemImage: 'message.fill'),
          ],
          searchItem: const AppleLiquidTabItem(
            title: 'Search',
            systemImage: 'magnifyingglass',
            isSearch: true,
          ),
        ),
      ),
    ],
  ),
)

Components #

Liquid tab bar #

AppleLiquidTabBar renders a native iOS SwiftUI TabView on iOS. The trailing searchItem is created as a separate native search-role tab. Use selectedTintColor to customize the selected icon and label tint while keeping the native Liquid Glass tab bar rendering intact.

Liquid switch #

AppleLiquidSwitch(
  value: enabled,
  tintColor: const Color(0xFF14B8A6),
  onChanged: (bool value) {
    setState(() => enabled = value);
  },
)

Liquid slider #

AppleLiquidSlider(
  value: amount,
  min: 0,
  max: 1,
  step: 0.1,
  tintColor: const Color(0xFF8B5CF6),
  onChanged: (double value) {
    setState(() => amount = value);
  },
)

Omit step for a continuous slider.

SF Symbols #

const AppleLiquidSymbol(
  'sparkles',
  size: 32,
  color: Color(0xFF0EA5E9),
  fallbackIcon: Icons.auto_awesome_rounded,
  semanticLabel: 'Highlights',
)

AppleLiquidSymbol renders the provided SF Symbol name natively on iOS and paints the result as a normal Flutter image. On unsupported platforms it uses fallbackIcon when provided.

Liquid glass surface #

AppleLiquidSurface(
  height: 160,
  borderRadius: 28,
  clear: true,
  interactive: true,
  deformable: true,
  stretchGestureMode: AppleLiquidStretchGestureMode.gestureDetector,
  child: const Text('Flutter content over native Liquid Glass'),
)

Use deformable: true for interactive squash and stretch feedback. Use AppleLiquidStretchGestureMode.gestureDetector when the surface contains buttons or other tappable Flutter children.

iOS notes #

  • The iOS implementation uses Swift, SwiftUI, UIKit, and Flutter platform views.
  • The tab bar's search segment is implemented with native SwiftUI Tab(..., role: .search).
  • SF Symbols names are passed through systemImage for tab items and through AppleLiquidSymbol.name for standalone symbols.
  • Liquid Glass appearance depends on the iOS and Xcode versions used to build and run the app. Unsupported iOS versions may display a simpler fallback surface.

Limitations #

  • iOS is the only officially supported platform for this release.
  • Android, web, and desktop are not officially supported yet.
  • Unsupported-platform fallbacks are intentionally simple and experimental.
  • The plugin does not provide an Android native implementation yet.
  • The search tab is a native search-role segment; app-specific search UI should be implemented by your Flutter page content.

Example #

Run the bundled example app on an iOS simulator:

cd example
flutter run -d <ios-simulator-id>

The example demonstrates the liquid tab bar, standalone SF Symbols, search segment, switch, slider, and liquid glass surface.

License #

This package is licensed under the BSD 3-Clause License. See LICENSE.

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Native-inspired Liquid Glass UI components for Flutter, focused on iOS SwiftUI and UIKit.

Repository (GitHub)
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Topics

#flutter #ios #cupertino #liquid-glass #ui

License

unknown (license)

Dependencies

flutter

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