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Mind map is a library that helps users create mind trees

example/lib/main.dart

import 'package:flutter/material.dart';
import 'package:mind_map/mind_map.dart';

void main() {
  runApp(const MyApp());
}

class MyApp extends StatelessWidget {
  const MyApp({super.key});

  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: const MyHomePage(title: 'Mind map'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({super.key, required this.title});

  final String title;

  @override
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      _counter++;
    });
  }

  @override
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return Scaffold(
      appBar: AppBar(
        // Here we take the value from the MyHomePage object that was created by
        // the App.build method, and use it to set our appbar title.
        title: Text(widget.title),
      ),
      body: Row(
        children: [
          Container(
            decoration: BoxDecoration(
                color: Colors.grey, borderRadius: BorderRadius.circular(10)),
            padding: const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
            margin: const EdgeInsets.only(left: 10),
            child: const Text('Parent MindMap'),
          ),
          Expanded(
            child: MindMap(
              padding: const EdgeInsets.only(left: 50),
              dotRadius: 4,
              children: [
                Container(
                  decoration: BoxDecoration(
                      color: Colors.grey,
                      borderRadius: BorderRadius.circular(10)),
                  padding:
                      const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
                  margin:
                      const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
                  child: const Text('Component 1'),
                ),
                GestureDetector(
                  onTap: () {
                    debugPrint('12313');
                  },
                  child: Container(
                    decoration: BoxDecoration(
                        color: Colors.grey,
                        borderRadius: BorderRadius.circular(10)),
                    padding: const EdgeInsets.symmetric(
                        vertical: 10, horizontal: 10),
                    margin: const EdgeInsets.symmetric(
                        vertical: 10, horizontal: 10),
                    child: const Text('Component 2'),
                  ),
                ),
                Container(
                  decoration: BoxDecoration(
                      color: Colors.grey,
                      borderRadius: BorderRadius.circular(10)),
                  margin:
                      const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
                  padding:
                      const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
                  child: const Text('Component 3'),
                ),
                Container(
                  decoration: BoxDecoration(
                    color: Colors.grey,
                    borderRadius: BorderRadius.circular(10),
                  ),
                  margin:
                      const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
                  padding:
                      const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
                  child: const Text('Component 4'),
                ),
                Container(
                  decoration: BoxDecoration(
                    color: Colors.grey,
                    borderRadius: BorderRadius.circular(10),
                  ),
                  margin:
                      const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
                  padding:
                      const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
                  child: const Text('Component 5'),
                ),
                Container(
                  decoration: BoxDecoration(
                      color: Colors.grey,
                      borderRadius: BorderRadius.circular(10)),
                  padding:
                      const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
                  margin:
                      const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
                  child: const Text('Component 6 '),
                ),
              ],
            ),
          )
        ],
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: const Icon(Icons.add),
      ), // This trailing comma makes auto-formatting nicer for build methods.
    );
  }
}
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Publisher

verified publisherbrian98.com

Mind map is a library that helps users create mind trees

Repository (GitHub)
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Documentation

API reference

License

MIT (license)

Dependencies

flutter

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