menu 0.1.4

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menu #

pub package GitHub

menu with flutter

just wrap your widget ,and long tap to show menu

like this:


Usage #

import 'package:menu/menu.dart';

  child: Container(
    width: 200,
    color: Colors.yellow,
    height: 100,
    child: Text("long press show menu"),
  items: [
    MenuItem("copy", () {}),
    MenuItem("add", _incrementCounter),
  decoration: MenuDecoration(
    itemConstraints: BoxConstraints(),

params #

decorationMenuDecorationfalsedecoration for menu and item
dividerBuilderDivderBuilderfalsebuild divider builder

typedef Widget DividerBuilder(BuildContext context, int lastIndex);

textStyleTextStylefalsestyle of menu itemTextStyle(fontSize: 14.0,color: Colors.white)
colorColorfalsecolor of menu itemColor(0xFF111111)
splashColorColorfalsesplashColor of menu itemColor(0xFF888888)
radiusdoulefalseradius of menu item, only first and last item5.0
constraintsBoxConstraintsfalseconstraints of menu itemBoxConstraints()
paddingTextStylefalsepadding of menu item'textEdgeInsets.symmetric(horizontal: 10.0, vertical: 10.0)

ClickType #

clickclick to show menu
longPresslongPress widget to show menu
doubleClickdouble click widget to show menu
noneNot responding to touch events

0.1.4 #

add divider builder

0.1.3 #

add click type params

0.1.2 #

update readme

add two decoration params

0.1.1 #

If it goes beyond the screen, you can scroll.

0.1.0 #

first version


import 'package:flutter/material.dart';
import 'package:menu/menu.dart';

void main() {

class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        // This is the theme of your application.
        // Try running your application with "flutter run". You'll see the
        // application has a blue toolbar. Then, without quitting the app, try
        // changing the primarySwatch below to and then invoke
        // "hot reload" (press "r" in the console where you ran "flutter run",
        // or simply save your changes to "hot reload" in a Flutter IDE).
        // Notice that the counter didn't reset back to zero; the application
        // is not restarted.
      home: MyHomePage(title: 'Flutter Demo Home Page'),

class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title}) : super(key: key);

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".

  final String title;

  _MyHomePageState createState() => _MyHomePageState();

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      // This call to setState tells the Flutter framework that something has
      // changed in this State, which causes it to rerun the build method below
      // so that the display can reflect the updated values. If we changed
      // _counter without calling setState(), then the build method would not be
      // called again, and so nothing would appear to happen.

  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return Scaffold(
      appBar: AppBar(
        // Here we take the value from the MyHomePage object that was created by
        // the method, and use it to set our appbar title.
        title: Text(widget.title),
      body: Column(
        children: <Widget>[
            child: Container(
              width: 200,
              color: Colors.yellow,
              height: 100,
              child: Text("long press show menu"),
            items: [
              MenuItem("copy", () {}),
              MenuItem("add", _incrementCounter),
              MenuItem("copy", () {}),
            decoration: MenuDecoration(
              // constraints: BoxConstraints(),
              padding: const EdgeInsets.all(10),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: Icon(Icons.add),
      ), // This trailing comma makes auto-formatting nicer for build methods.

Use this package as a library

1. Depend on it

Add this to your package's pubspec.yaml file:

  menu: ^0.1.4

2. Install it

You can install packages from the command line:

with Flutter:

$ flutter pub get

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

3. Import it

Now in your Dart code, you can use:

import 'package:menu/menu.dart';
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Learn more about scoring.

We analyzed this package on Apr 1, 2020, and provided a score, details, and suggestions below. Analysis was completed with status completed using:

  • Dart: 2.7.1
  • pana: 0.13.6
  • Flutter: 1.12.13+hotfix.8


Package Constraint Resolved Available
Direct dependencies
Dart SDK >=2.2.2 <3.0.0
flutter 0.0.0
Transitive dependencies
collection 1.14.11 1.14.12
meta 1.1.8
sky_engine 0.0.99
typed_data 1.1.6
vector_math 2.0.8
Dev dependencies