medea_flutter_webrtc 0.8.2 medea_flutter_webrtc: ^0.8.2 copied to clipboard
Flutter WebRTC plugin for Android/iOS/macOS/Linux/Windows/Web, based on GoogleWebRTC, designed for and used in Medea Jason WebRTC client.
Medea Flutter-WebRTC #
WebRTC plugin for Flutter, designed for and used in Medea Jason WebRTC client, built on top of prebuilt libwebrtc
binaries.
Initially, represented a fork of the Flutter-WebRTC plugin, but at the moment, there is almost nothing left from the initial upstream version due to a complete rewrite.
Supported platforms #
- macOS 10.11+
- Linux (with PulseAudio and X11 for screen sharing)
- Windows 7+
- Android 24+
- iOS 13+
- Web (partially, because Medea Jason WebRTC client supports browsers aside Flutter)
How it works #
flowchart TD
A[User App] -->|Dart| B[medea_flutter_webrtc] -->|Dart| C{Platform}
C --> D["Mobile (Dart)"]
D -->|Platform Channel| F["Native Mobile (Kotlin / Swift)"]
C --> E["Desktop (Dart)"]
E -->|"FFI (flutter_rust_bridge)"| G["medea-flutter-webrtc-native (Rust) "]
G -->|Rust| H["libwebrtc-sys (Rust)"]
H -->|"FFI (cxx)"| I["Native Desktop (c++ / objc)"]
Usage #
Add medea_flutter_webrtc
as a dependency to your pubspec.yaml
file.
Android #
Ensure that the following permissions are present in your AndroidManifest.xml
file, located in <project_root>/android/app/src/main/AndroidManifest.xml
:
<uses-feature android:name="android.hardware.camera" />
<uses-feature android:name="android.hardware.camera.autofocus" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.CHANGE_NETWORK_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
If you need to use a Bluetooth device (like headphones), then also add:
<uses-permission android:name="android.permission.BLUETOOTH" android:maxSdkVersion="30" />
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" android:maxSdkVersion="30" />
<uses-permission android:name="android.permission.BLUETOOTH_CONNECT" />
The Flutter project template usually adds them, so they may already be there.
Also, you will need to set your build settings to Java 8, because the [official WebRTC JAR] on Android uses static methods in EglBase
interface. Just add this to your app level build.gradle
:
android {
//...
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
}
If necessary, in the same build.gradle
you need to increase minSdkVersion
of defaultConfig
up to 21
(currently, the default Flutter generator sets it to 16
).
IMPORTANT: When you compile the release
.apk
, you need to add the following operations: Setup Proguard Rules.
iOS #
Add the following entry to your Info.plist
file, located in <project_root>/ios/Runner/Info.plist
:
<key>NSCameraUsageDescription</key>
<string>$(PRODUCT_NAME) Camera Usage!</string>
<key>NSMicrophoneUsageDescription</key>
<string>$(PRODUCT_NAME) Microphone Usage!</string>
These entries allow your app to access camera and microphone.
Example #
For more details, please see the medea_flutter_webrtc_example
example.
License #
Copyright © 2021-2023 Instrumentisto Team, https://github.com/instrumentisto
This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
The original upstream source code is licensed under MIT license with modifications following Apache License 2.0.