medea_flutter_webrtc 0.10.0-dev+rev.dc5a0ad3550d7e3bc29163d273262bcd64ebbfbc medea_flutter_webrtc: ^0.10.0-dev+rev.dc5a0ad3550d7e3bc29163d273262bcd64ebbfbc copied to clipboard
Flutter WebRTC plugin for Android/iOS/macOS/Linux/Windows/Web, based on GoogleWebRTC, designed for and used in Medea Jason WebRTC client.
Medea Flutter-WebRTC #
WebRTC plugin for Flutter, designed for and used in Medea Jason WebRTC client, built on top of prebuilt libwebrtc
binaries.
Initially, represented a fork of the Flutter-WebRTC plugin, but at the moment, there is almost nothing left from the initial upstream version due to a complete rewrite.
Supported platforms #
- macOS 10.11+
- Linux (with PulseAudio and X11 for screen sharing)
- Windows 7+
- Android 24+
- iOS 13+
- Web (partially, because Medea Jason WebRTC client supports browsers aside Flutter)
How it works #
Usage #
Add medea_flutter_webrtc
as a dependency to your pubspec.yaml
file.
Android #
Ensure that the following permissions are present in your AndroidManifest.xml
file, located in <project_root>/android/app/src/main/AndroidManifest.xml
:
<uses-feature android:name="android.hardware.camera" />
<uses-feature android:name="android.hardware.camera.autofocus" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.CHANGE_NETWORK_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
If you need to use a Bluetooth device (like headphones), then also add:
<uses-permission android:name="android.permission.BLUETOOTH" android:maxSdkVersion="30" />
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" android:maxSdkVersion="30" />
<uses-permission android:name="android.permission.BLUETOOTH_CONNECT" />
The Flutter project template usually adds them, so they may already be there.
Also, you will need to set your build settings to Java 8, because the official WebRTC JAR on Android uses static methods in EglBase
interface. Just add this to your app level build.gradle
:
android {
//...
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
}
If necessary, in the same build.gradle
you need to increase minSdkVersion
of defaultConfig
up to 21
(currently, the default Flutter generator sets it to 16
).
IMPORTANT: When you compile the release
.apk
, you need to add the following operations: Setup Proguard Rules.
iOS #
Add the following entry to your Info.plist
file, located in <project_root>/ios/Runner/Info.plist
:
<key>NSCameraUsageDescription</key>
<string>$(PRODUCT_NAME) Camera Usage!</string>
<key>NSMicrophoneUsageDescription</key>
<string>$(PRODUCT_NAME) Microphone Usage!</string>
These entries allow your app to access camera and microphone.
Example #
For more details, please see the medea_flutter_webrtc_example
example.
License #
Copyright © 2021-2024 Instrumentisto Team https://github.com/instrumentisto
This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
The original upstream source code is licensed under MIT license with modifications following Apache License 2.0.