master_ui_collection 0.0.3
master_ui_collection: ^0.0.3 copied to clipboard
A package for UI Collection.
example/lib/main.dart
import 'package:example/radio_view.dart';
import 'package:example/text_field.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:master_ui_collection/core/widget_size.dart';
import 'package:master_ui_collection/core/widgets/button/master_button.dart';
import 'package:master_ui_collection/core/widgets/textfield/master_text_field.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: "buttons"),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
children: [
MasterButton(
buttonText: "test",
elevation: 10,
backgroundColor: Colors.white,
textColor: Colors.black,
borderColor: Colors.black,
size: MasterWidgetSize.large,
onPressed: () {
setState(() {
print("hello");
});
},
),
MasterButton(
buttonText: "solid",
elevation: 0,
backgroundColor: Colors.blue,
textColor: Colors.black,
size: MasterWidgetSize.large,
onPressed: () {
setState(() {
print("hello");
});
},
),
MasterButton(
buttonText: "solid",
elevation: 4,
backgroundColor: Colors.blue,
size: MasterWidgetSize.large,
radius: 30,
onPressed: () {
setState(() {
print("hello");
});
},
),
MasterButton(
buttonText: "solid",
elevation: 4,
backgroundColor: Colors.blue,
size: MasterWidgetSize.small,
radius: 30,
onPressed: () {
setState(() {
print("hello");
});
},
),
MasterButton(
elevation: 4,
iconOnly: true,
backgroundColor: Colors.blue,
size: MasterWidgetSize.medium,
minWidth: 40,
radius: 30,
icon: const Icon(Icons.access_alarm),
onPressed: () {
setState(() {
print("hello");
});
},
),
MasterButton(
elevation: 4,
iconOnly: true,
backgroundColor: Colors.white,
size: MasterWidgetSize.mini,
borderColor: Colors.amber,
minWidth: 70,
textColor: Colors.blue,
buttonText: 'hi',
icon: const Icon(
Icons.ac_unit,
color: Colors.blue,
),
onPressed: () {
setState(() {
print("hello");
});
},
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}