mapsindoors_googlemaps 3.1.3 copy "mapsindoors_googlemaps: ^3.1.3" to clipboard
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A MapsIndoors flutter plugin using the Mapbox platform for Android and iOS app usage.

Changelog #

3.1.3 #

Fixed #

  • Fixed custom floorselectors not working properly on iOS

Changed #

  • Updated Mapsindoors SDKs:
    • Android to 4.8.12
    • iOS to 4.6.2

3.1.2 #

Fixed #

  • Fixed issue where camera events would not be propagated to the Flutter layer on iOS
  • Fixed behavior where iOS would throw an error when getLocationById could not find a location, it now returns null like on Android
  • Fixed setCollisionHandling on MPSolutionConfig would cause a crash
  • Fixed moveCamera/AnimateCamera from a MPCameraPosition would not work on iOS

3.1.1 #

Fixed #

  • Fixed issue where camera events would not be propagated to the Flutter layer
  • Fixed issue on iOS where setting a floor selector
  • Fixed issue on Android where goTo MPLocation did not function properly

Changed #

  • Updated Mapsindoors SDKs:
    • Android to 4.8.11
    • iOS to 4.6.1

3.1.0 #

Added #

  • Added functionality for Android to update the map whenever a Display Rule is changed
  • Added method on MapsIndoorsWidget to disable built-in compass

Changed #

  • Disabled Mapbox Attributions button on Android as it would crash when clicked
  • Updated Mapsindoors SDKs:
    • Android to 4.8.9
    • iOS to 4.5.14

3.0.2 #

Fixed #

  • Fixed issues where updating display rules would not trigger a refresh on iOS

Changed #

  • Completed fix for build issue on Android devices
  • Fixed issues where updating display rules would not trigger a refresh on iOS
  • Updated Mapsindoors SDKs:
    • Android to 4.8.8
    • iOS to 4.5.12

3.0.1 #

  • Fixed build issue that caused Android devices to be unable to use the SDK

3.0.0 #

Added #

  • Added setHighlight and clearHighlight to MapControlWidget which allows you to highlight a list of locations
  • Added new MPCameraViewFitMode: none, which will disable automatic camera movement when changing legs
  • Added addExcludeWayType, clearExcludeWayType to MPDirectionsService to allow the user to exclude specific MPHighways when querying for a route.
  • Added two new MPSolutionDisplayRuleEnums selection and highlight that allows you to modify the look of highlighted and selected Locations.
  • Added new setters and getters to MPDisplayRule:
    • LabelType
    • IconScale
    • IconPlacement
    • PolygonLightnessFactor
    • LabelStyleTextSize
    • LabelStyleTextColor
    • LabelStyleTextOpacity
    • LabelStyleHaloOpacity
    • LabelStyleHaloWidth
    • LabelStyleHaloBlur
    • LabelStyleBearing
    • BadgeVisibile
    • BadgeZoomFrom
    • BadgeZoomTo
    • BadgeRadius
    • BadgeStrokeWidth
    • BadgeStrokeColor
    • BadgeFillColor
    • BadgePosition
  • Added functionality to hide specific features from the map
    • setHiddenFeatures set a list of MPFeatureType to be hidden from the map
    • getHiddenFeatures get a list of currently hidden MPFeatureType
  • Added optional venue loading, use loadMapsIndoorsWithVenues(key, venueIds) to load a specific set of venues
    • Venues can be added and removed from load at any time by using addVenueToSync(venueId) and removeVenueToSync(venueId)
    • Track the status of venues by adding a listener with addOnVenueStatusChangedListener(MPVenueStatusListener)
    • Get a list of synced venues with getSyncedVenues()
  • Added functionality to disable automatic floor and building selection when moving the map
    • setBuildingSelectionMode set a Selection mode for Buildings on the map with MPSelectionMode (automatic or manual)
    • setFloorSelectionMode set a Selection mode for Floors on the map with MPSelectionMode (automatic or manual)
  • Added functionality to make locations selectable.
    • This setting can be found on MPLoction, MPPOIType and MPSolutionConfig
    • Added MPPOIType which can be fetched from MPSolution
  • Added mapsIndoorsTransitionLevel to MapsIndoorsWidget ctor
    • Sets the zoom level at which the MapsIndoors data should show, instead of extruded buildings on Mapbox Maps. Can be set to 0, if extruded buildings should not show.
  • Added multi-stop navigation: It is now possible to add multiple stops to routes.
    • The existing getRoute method gets two optional parameters stops and optimize
    • stops will add the stops to the route between the origin and destination
    • optimize will rearrange the stops to make a more optimal route, but origin and destination will stay the same.
  • Updated Mapsindoors SDKs:
    • Android to 4.8.5
    • iOS to 4.5.7

Deprecated #

  • Deprecated clearWayType: use clearAvoidWayType instead

2.1.6 #

  • Updated to Mapsindoors iOS SDK 4.3.11 with proper Privacy Manifests

2.1.5 #

  • Updated Mapsindoors SDKs
    • Android to 4.4.1
    • iOS to 4.3.8

2.1.4 #

  • Fixed issue with not being able to always get a correct route involving one way paths.

2.1.3 #

  • Fixed issue with MapsIndoorsWidget.readyListener not being called on very initial load of MapsIndoors.

2.1.2 #

  • Updated Mapsindoors SDKs
    • Android to 4.2.12
    • iOS to 4.2.14

2.1.1 #

  • Fixed issue where OnMapReadyListener would not be invoked during the initial load on iOS.

2.1.0 #

  • Updated Mapsindoors SDKs
    • Android to 4.2.10
    • iOS to 4.2.13
  • Added showRouteLegButtons to MPDirectionsRenderer
  • Added setLabelOptions to MapsindoorsWidget

2.0.1 #

  • RETRACTED

2.0.0 #

  • Moved from mapsindoors to allow for multiple map providers
  • Changes to classes:
    • MapControl
      • MapControl has merged with the MapsIndoorsWidget, combining them into a single entity. the Widget will still be built in the build tree, and accepts a listener as a parameter to wait for the MapControl part to be initialized.
  • MapsIndoors
    • Has been split up into functions on the namespace to align better with dart language standards. Some methods have changed naming to avoid collision with popular method and parameter naming (eg. MapsIndoors.load() is now loadMapsIndoors())
  • Changes to the Widget
    • The MapsIndoorsWidget has been changed to be a UniqueWidget, this is to ensure that the underlying MapsIndoors in the platform code can function normally.