lol_api 0.2.0
lol_api: ^0.2.0 copied to clipboard
This package provides an easy way to use the League of Legends api in Dart language.
0.2.0 #
- Add LOL-RSO-MATCH-V1 with OAuth-authenticated match, timeline, and ID lookups.
- Add every TOURNAMENT-V5 and TOURNAMENT-STUB-V5 operation and DTO.
- Update Match V5, timeline, Challenges, League, and routing models to the current Riot Developer API schema.
- Add Emerald tier support and tolerate variable-size timeline participant maps.
0.1.0 #
- Require Dart 3.9 and update dependencies to their current releases.
- Migrate Champion Mastery, Clash, League, Spectator, and Summoner APIs to their current PUUID-based endpoints.
- Replace Spectator V4 with Spectator V5 and remove the retired featured-games endpoint.
- Update Champion Mastery and Summoner response models.
- Fix match timeline parsing and add replay lookup support.
- Replace assertion-only input checks with runtime argument validation.
- Replace live API tests with deterministic HTTP client tests.
0.0.1 #
- Initial
0.0.5 #
- Fix url bug.
0.0.6 #
- Remove private information.
0.0.7 #
- Description changed.
0.0.8 #
- Fix fatal typo.
0.0.9 #
- Get summoner by access token added.
- Remove print funtcion call.