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Flutter localization in easy steps, simple ways to localize and translate your app

localize_and_translate #

Flutter localization in easy steps

License Pub Example

PUB GitHub release GitHub stars GitHub forks

Getting Started #

🔩 Installation #

Add to your pubspec.yaml:

dependencies:
  localize_and_translate: <last_version>

Create folder and add translation files like this

assets
└── lang
    ├── {languageCode}.{ext}                  //only language code
    └── {languageCode}-{countryCode}.{ext}    //or full locale code

Example:

assets
└── lang
    ├── en.json
    └── en-US.json 

Declare your assets localization directory in pubspec.yaml:

flutter:
  assets:
    - assets/lang/

⚠️ Note on iOS #

For translation to work on iOS you need to add supported locales to ios/Runner/Info.plist as described here.

Example:

<key>CFBundleLocalizations</key>
<array>
  <string>en</string>
  <string>nb</string>
</array>

⚙️ Configuration #

Add EasyLocalization widget like in example

import 'package:flutter/material.dart';
import 'package:localize_and_translate/localize_and_translate.dart';

void main() async {
  WidgetsFlutterBinding.ensureInitialized();
    await LocalizeAndTranslate.init(
        assetLoader: const AssetLoaderRootBundleJson('assets/lang/'), // <-- change the path of the translation files
        supportedLanguageCodes: <String>['ar', 'en'], // <-- or supportedLocales: [Locale('ar', 'DZ'), Locale('en', 'US')],
    );
  
    runApp(
        LocalizedApp(
            child: MaterialApp(
              // style 1
              builder: LocalizeAndTranslate.directionBuilder,
              // style 2
              builder: (BuildContext context, Widget? child) {
                child = LocalizeAndTranslate.directionBuilder(context, child);
        
                return child;
              },
              home: const MyHomePage(),
              locale: context.locale,
              localizationsDelegates: context.delegates,
              supportedLocales: context.supportedLocales,
            ),
        ),
    );
}

Full example

📜 Localize And Translate init properties #

Properties Required Description
supportedLanguageCodes or next List of supported languages to be converted to locales.
supportedLocales or prev List of supported locales.
defaultType false Path to your folder with localization files.
assetLoader true Class loader for localization values. You can create your own class.

Usage #

Init #

Call LocalizeAndTranslate.init(params) in your main before runApp.

void main() async{
  // ...
  // Needs to be called so that we can await for LocalizeAndTranslate.init();
  WidgetsFlutterBinding.ensureInitialized();

  await LocalizeAndTranslate.init(
    assetLoader: const AssetLoaderRootBundleJson('assets/lang/'), // <-- change the path of the translation files
    supportedLocales: <Locale>[Locale('ar', 'DZ'), Locale('en', 'US')], // <-- or  supportedLanguageCodes: <String>['ar', 'en'],
    defaultType: LocalizationDefaultType.asDefined, // <-- change the default type
  );
  // ...
  runApp(
    // ...
  );
  // ...
}

or over network

void main() async{
  // ...
  // Needs to be called so that we can await for LocalizeAndTranslate.init();
  WidgetsFlutterBinding.ensureInitialized();

  await LocalizeAndTranslate.init(
    assetLoader: const AssetLoaderNetwork({
      'ar': 'https://raw.githubusercontent.com/msayed-net/localize_and_translate/main/example/assets/lang/ar.json',
      'en': 'https://raw.githubusercontent.com/msayed-net/localize_and_translate/main/example/assets/lang/en.json',
    }),
    supportedLocales: <Locale>[Locale('ar', 'EG'), Locale('en', 'US')],
    defaultType: LocalizationDefaultType.asDefined,
  );
  // ...
  runApp(
    // ...
  );
  // ...
}

context extensions #

LocalizeAndTranslate uses extension methods [BuildContext] for access to some values.

Example:

// set locale
context.setLocale(Locale('en', 'US'));

// set language code
context.setLanguageCode('en');

// get locale
context.locale; // en_US

// get language code
context.languageCode; // en

Translate tr() #

Main function for translate your language keys

print('title'.tr(defaultValue: 'Awesome App')); //String

Translations #

as json values pair

{
  "title": "Awesome App",
  "hello": "Hello",
  "world": "World!",
}

API Reference #

Properties Extension Type Description
countryCode context Property Gets the country code of the current locale.
delegates context Property Gets the list of localization delegates used for translation.
init no Method Initializes the plugin with the desired configuration values.
locale context Property Gets the current locale being used for localization.
resetLocale context Method Resets the current locale to its default value.
setLanguageCode context Method Sets the language code for localization.
setLocale context Method Sets the current locale to one of the supported locales.
supportedLocales context Property Gets the list of supported locales for the app.
tr string Method Retrieves the translated string for a given localization key.

Reset everything to default values passed through init().

Example:

RaisedButton(
  onPressed: (){
    context.resetLocale();
  },
  child: Text(LocaleKeys.reset_locale).tr(),
)

Contributors #

Contributors

132
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1.28k
downloads

Publisher

verified publishermsayed.net

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Flutter localization in easy steps, simple ways to localize and translate your app

Repository (GitHub)
View/report issues

License

unknown (license)

Dependencies

dio, flutter, flutter_localizations, hive, hive_flutter

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