local_hero_with_callback 0.0.1 local_hero_with_callback: ^0.0.1 copied to clipboard
A fork of the existing local_hero_with_callback_with_callback package - A widget which implicitly launches a hero animation when its position changed within the same route.
import 'package:equatable/equatable.dart';
import 'package:flutter/material.dart';
import 'package:local_hero_with_callback/local_hero_with_callback.dart';
void main() {
runApp(const _LocalHeroApp());
}
class _LocalHeroApp extends StatelessWidget {
const _LocalHeroApp({
Key? key,
}) : super(key: key);
@override
Widget build(BuildContext context) {
return LocalHeroWithCallbackScope(
duration: const Duration(milliseconds: 500),
createRectTween: (begin, end) {
return RectTween(begin: begin, end: end);
},
curve: Curves.easeInOut,
child: const MaterialApp(
home: _LocalHeroPlayground(),
),
);
}
}
class _LocalHeroPlayground extends StatelessWidget {
const _LocalHeroPlayground({
Key? key,
}) : super(key: key);
@override
Widget build(BuildContext context) {
return DefaultTabController(
length: 4,
child: Scaffold(
appBar: AppBar(
title: const TabBar(
tabs: <Widget>[
Text('Simple example'),
Text('Animate wrap reordering'),
Text('Move between containers'),
Text('Draggable content'),
],
),
),
body: const SafeArea(
child: TabBarView(
children: <Widget>[
_SimpleExample(),
_WrapReorderingAnimation(),
_AcrossContainersAnimation(),
_DraggableExample(),
],
),
),
),
);
}
}
class _TileModel extends Equatable {
const _TileModel({this.color, this.text});
final Color? color;
final String? text;
@override
List<Object?> get props => [color, text];
@override
String toString() {
return text!;
}
}
class _Tile extends StatelessWidget {
const _Tile({
Key? key,
required this.model,
required this.size,
this.onTap,
this.onAnimationEnd,
}) : super(key: key);
final _TileModel model;
final VoidCallback? onTap;
final VoidCallback? onAnimationEnd;
final double size;
@override
Widget build(BuildContext context) {
return LocalHeroWithCallback(
tag: model.text!,
onAnimationEnd: onAnimationEnd,
child: GestureDetector(
onTap: onTap,
child: _RawTile(
model: model,
size: size,
),
),
);
}
}
class _RawTile extends StatelessWidget {
const _RawTile({
Key? key,
required this.model,
required this.size,
}) : super(key: key);
final _TileModel? model;
final double size;
@override
Widget build(BuildContext context) {
return Container(
color: model!.color,
height: size,
width: size,
child: Padding(
padding: const EdgeInsets.all(16),
child: CircleAvatar(
backgroundColor: Colors.white70,
foregroundColor: Colors.black54,
child: Text(model!.text!),
),
),
);
}
}
class _SimpleExample extends StatefulWidget {
const _SimpleExample({
Key? key,
}) : super(key: key);
@override
State<_SimpleExample> createState() => _SimpleExampleState();
}
class _SimpleExampleState extends State<_SimpleExample> {
var alignment = Alignment.bottomLeft;
@override
Widget build(BuildContext context) {
return Stack(
children: [
Align(
alignment: alignment,
child: LocalHeroWithCallback(
tag: 'unique',
onAnimationEnd: () {
print('ANIMATION ENDED');
},
child: GestureDetector(
onTap: () {
setState(() {
if (alignment == Alignment.topRight) {
setState(() {
alignment = Alignment.bottomLeft;
});
} else {
setState(() {
alignment = Alignment.topRight;
});
}
});
},
child: Container(
height: 50,
width: 50,
color: Colors.red,
),
),
),
)
],
);
}
}
class _WrapReorderingAnimation extends StatefulWidget {
const _WrapReorderingAnimation({
Key? key,
}) : super(key: key);
@override
_WrapReorderingAnimationState createState() => _WrapReorderingAnimationState();
}
class _WrapReorderingAnimationState extends State<_WrapReorderingAnimation> {
final List<_TileModel> tiles = <_TileModel>[];
double spacing = 10;
double runSpacing = 10;
@override
void initState() {
super.initState();
final List<MaterialColor> colors = Colors.primaries;
for (var i = 0; i < colors.length; i++) {
tiles.add(_TileModel(color: colors[i], text: '$i'));
}
}
@override
Widget build(BuildContext context) {
return Column(
children: <Widget>[
Expanded(
child: Padding(
padding: const EdgeInsets.all(4),
child: LocalHeroOverlay(
child: Center(
child: Wrap(
spacing: spacing,
runSpacing: runSpacing,
children: <Widget>[
...tiles.map(
(tile) => _Tile(
key: ValueKey(tile),
onAnimationEnd: tile.text == '1' ? (){
print('TILE ${tile.text} ENDED');
} : null,
size: 80,
model: tile,
onTap: () {
setState(() {
final int index = tiles.indexOf(tile);
final int swappedIndex = (index + 5) % tiles.length;
tiles[index] = tiles[swappedIndex];
tiles[swappedIndex] = tile;
});
},
),
),
],
),
),
),
),
),
Slider(
max: 30,
divisions: 3,
value: spacing,
onChanged: (value) => setState(() => spacing = value),
),
Slider(
max: 30,
divisions: 3,
value: runSpacing,
onChanged: (value) => setState(() => runSpacing = value),
),
],
);
}
}
class _AcrossContainersAnimation extends StatefulWidget {
const _AcrossContainersAnimation({
Key? key,
}) : super(key: key);
@override
_AcrossContainersAnimationState createState() => _AcrossContainersAnimationState();
}
class _AcrossContainersAnimationState extends State<_AcrossContainersAnimation> {
final List<_TileModel> rowTiles = <_TileModel>[];
final List<_TileModel> colTiles = <_TileModel>[];
@override
void initState() {
super.initState();
final List<MaterialColor> primaries = Colors.primaries;
for (var i = 0; i < 5; i++) {
final _TileModel tile = _TileModel(color: primaries[i], text: 'p$i');
rowTiles.add(tile);
}
final List<MaterialAccentColor> accents = Colors.accents;
for (var i = 0; i < 5; i++) {
final _TileModel tile = _TileModel(color: accents[i], text: 'a$i');
colTiles.add(tile);
}
}
@override
Widget build(BuildContext context) {
return Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: <Widget>[
Padding(
padding: const EdgeInsets.all(4),
child: SingleChildScrollView(
scrollDirection: Axis.horizontal,
child: Row(
children: <Widget>[
...rowTiles.map(
(tile) => _Tile(
key: ValueKey(tile),
model: tile,
size: 80,
onTap: () {
setState(
() {
colTiles.add(tile);
rowTiles.remove(tile);
},
);
},
),
),
],
),
),
),
const SizedBox(height: 10),
Expanded(
child: Column(
children: <Widget>[
...colTiles.map(
(tile) => _Tile(
key: ValueKey(tile),
model: tile,
size: 60,
onTap: () {
setState(() {
rowTiles.add(tile);
colTiles.remove(tile);
});
},
),
),
],
),
)
],
);
}
}
class _DraggableExample extends StatefulWidget {
const _DraggableExample({
Key? key,
}) : super(key: key);
@override
_DraggableExampleState createState() => _DraggableExampleState();
}
class _DraggableExampleState extends State<_DraggableExample> {
final List<_TileModel?> tiles = <_TileModel?>[];
@override
void initState() {
super.initState();
final List<MaterialColor> colors = Colors.primaries;
for (var i = 0; i < colors.length; i++) {
tiles.add(_TileModel(color: colors[i], text: 'd$i'));
}
}
@override
Widget build(BuildContext context) {
return Center(
child: Wrap(
children: <Widget>[
...tiles.map(
(tile) => DragTarget<_TileModel>(
key: ValueKey(tile),
onWillAccept: (data) {
final bool accept = data != tile;
if (accept) {
onDrag(data, tile);
}
return accept;
},
builder: (context, candidateData, rejectedData) {
return _DraggableTile(model: tile);
},
),
),
],
),
);
}
void onDrag(_TileModel? source, _TileModel? target) {
// source comes before target.
final int index = tiles.indexOf(target);
tiles.remove(source);
tiles.insert(index, source);
setState(() {});
}
}
class _DraggableTile extends StatefulWidget {
_DraggableTile({
Key? key,
this.model,
}) : child = _RawTile(model: model, size: 80),
super(key: key);
final _TileModel? model;
final Widget child;
@override
_DraggableTileState createState() => _DraggableTileState();
}
class _DraggableTileState extends State<_DraggableTile> {
bool dragging = false;
@override
Widget build(BuildContext context) {
return Draggable<_TileModel>(
onDragStarted: () {
dragging = true;
},
onDragEnd: (details) {
dragging = false;
},
data: widget.model,
feedback: widget.child,
childWhenDragging: Container(width: 80, height: 80),
child: LocalHeroWithCallback(
tag: widget.model!,
enabled: !dragging,
child: widget.child,
),
);
}
}
class LocalHeroOverlay extends StatefulWidget {
const LocalHeroOverlay({
Key? key,
this.child,
}) : super(key: key);
final Widget? child;
@override
_LocalHeroOverlayState createState() => _LocalHeroOverlayState();
}
class _LocalHeroOverlayState extends State<LocalHeroOverlay> {
@override
Widget build(BuildContext context) {
return ClipRect(
child: Overlay(
initialEntries: <OverlayEntry>[
OverlayEntry(builder: (context) => widget.child!),
],
),
);
}
}
class TestOne extends StatefulWidget {
const TestOne({
Key? key,
}) : super(key: key);
@override
_TestOneState createState() => _TestOneState();
}
class _TestOneState extends State<TestOne> {
final List<Widget> children = <Widget>[
LocalHeroWithCallback(
tag: 0,
key: const ValueKey(0),
child: Container(
height: 20,
width: 20,
color: Colors.green,
),
),
LocalHeroWithCallback(
tag: 1,
key: const ValueKey(1),
child: Container(
height: 40,
width: 40,
color: Colors.yellow,
),
),
LocalHeroWithCallback(
tag: 2,
key: const ValueKey(2),
child: Container(
height: 60,
width: 60,
color: Colors.red,
),
),
];
@override
Widget build(BuildContext context) {
return Column(
children: <Widget>[
...children,
TextButton(
onPressed: () {
setState(() {
children.shuffle();
});
},
child: const Text('shuffle'),
),
],
);
}
}