loading_pulse 0.0.2
loading_pulse: ^0.0.2 copied to clipboard
Loading pulse animation.
import 'package:flutter/material.dart';
import 'package:loading_pulse/loading_pulse.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
useMaterial3: true,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
@override
Widget build(BuildContext context) {
final GlobalKey<LoadingPulseState> loadingPulseKey =
GlobalKey<LoadingPulseState>();
return Stack(
children: [
Scaffold(
appBar: AppBar(
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
title: Text(widget.title),
),
body: const Center(
child: Text('Widget que oculta la carga'),
),
floatingActionButton: FloatingActionButton(
onPressed: () async {
loadingPulseKey.currentState!.startAnimation();
await Future.delayed(const Duration(seconds: 3));
loadingPulseKey.currentState!.reverseAnimation();
},
tooltip: 'Increment',
child: const Icon(Icons.add),
),
),
LoadingPulse(
key: loadingPulseKey,
),
],
);
}
}