listenable_future_builder 0.0.1-beta listenable_future_builder: ^0.0.1-beta copied to clipboard
A general purpose Builder widget that allows you to do async on controller initialization
listenable_future_builder #
Introduction #
We often use ChangeNotifier
and ValueNotifier<>
as controllers behind StatelessWidget
s. However, there are two issues:
- A vanilla
StatelessWidget
cannot hold onto the controller because it could rebuild and lose the state at any time. - We sometimes need to do async work before we can use the controller.
ListenableFutureBuilder
solves these issues by acting like a hybrid of AnimatedBuilder
and FutureBuilder
.
Do this:
import 'package:flutter/material.dart';
import 'package:listenable_future_builder/listenable_future_builder.dart';
void main() {
runApp(
MaterialApp(
theme: ThemeData(
useMaterial3: true,
primarySwatch: Colors.blue,
),
home: ListenableFutureBuilder<ValueNotifier<int>>(
listenable: getController,
builder: (context, child, snapshot) => Scaffold(
appBar: AppBar(),
body: Center(
child: snapshot.hasData
? Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
Text(
'${snapshot.data!.value}',
style: Theme.of(context).textTheme.headlineMedium,
),
],
)
: snapshot.hasError
? const Text('Error')
: const CircularProgressIndicator.adaptive()),
floatingActionButton: FloatingActionButton(
onPressed: () => snapshot.data?.value++,
tooltip: 'Increment',
child: const Icon(Icons.add),
),
),
),
debugShowCheckedModeBanner: false,
),
);
}
Future<ValueNotifier<int>> getController() async =>
Future.delayed(const Duration(seconds: 2), () => ValueNotifier<int>(0));
Instead of this:
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({
super.key,
});
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
ValueNotifier<int>? _controller;
@override
void initState() {
super.initState();
_getController();
}
Future<void> _getController() async {
final controller = await getController();
setState(() {
_controller = controller;
});
}
@override
Widget build(BuildContext context) => MaterialApp(
theme: ThemeData(
useMaterial3: true,
primarySwatch: Colors.blue,
),
home: Scaffold(
appBar: AppBar(),
floatingActionButton: FloatingActionButton(
onPressed: () => _controller!.value++,
tooltip: 'Increment',
child: const Icon(Icons.add),
),
body: _controller != null
? AnimatedBuilder(
animation: _controller!,
builder: (context, child) => Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
Text(
'${_controller!.value}',
style: Theme.of(context).textTheme.headlineMedium,
),
],
)))
: const CircularProgressIndicator.adaptive(),
),
debugShowCheckedModeBanner: false,
);
}
Future<ValueNotifier<int>> getController() async =>
Future.delayed(const Duration(seconds: 2), () => ValueNotifier<int>(0));
Notice that the second version is far more verbose than the version with ListenableFutureBuilder
. This is because ListenableFutureBuilder
creates your controller for you on the first call and hangs onto the controller for the lifespan of the widget. That means you don't need to create a StatefulWidget
/ State
pair to hold onto the controller.
Getting Started #
Add listenable_future_builder to your pubspec.yaml dependencies:
dependencies:
flutter:
sdk: flutter
listenable_future_builder: ^[CURRENT-VERSION]
Import the package in your Dart file:
import 'package:listenable_future_builder/listenable_future_builder.dart';
Usage #
ListenableFutureBuilder
works with any Listenable
, such as a ChangeNotifier
or ValueNotifier
. To use ListenableFutureBuilder
, provide a listenable
function that returns a Future
of your Listenable
controller and a builder
function that defines how to build the widget depending on the state of the AsyncSnapshot
.
Here's an example of how to use ListenableFutureBuilder
with a ValueNotifier
. The builder
function should check the state of the AsyncSnapshot
to determine if the data is ready, an error occurred, or if it's still loading. We display a CircularProgressIndicator
while waiting, show an error message if an error occurs, and display the value once it's available.
Clicking the floating action button will pop up an input dialog, and if you enter a value, it will create a new list with the new item. The ListView
will display all the items in the current list.
import 'package:flutter/material.dart';
import 'package:listenable_future_builder/listenable_future_builder.dart';
void main() => runApp(
MaterialApp(
theme: ThemeData(
useMaterial3: true,
primarySwatch: Colors.purple,
),
debugShowCheckedModeBanner: false,
home: ListenableFutureBuilder<ValueNotifier<List<String>>>(
listenable: () => Future<ValueNotifier<List<String>>>.delayed(
const Duration(seconds: 2),
() => ValueNotifier<List<String>>([])),
builder: (context, child, snapshot) => Scaffold(
appBar: AppBar(title: const Text('To-do List')),
body: snapshot.hasData
? ListView.builder(
itemCount: snapshot.data!.value.length,
itemBuilder: (context, index) =>
ListTile(title: Text(snapshot.data!.value[index])),
)
: snapshot.hasError
? const Text('Error')
: const CircularProgressIndicator.adaptive(),
floatingActionButton: FloatingActionButton(
onPressed: () => showDialog(
context: context,
builder: (context) => AlertDialog(
title: const Text('Add a new to-do item'),
content: TextField(
onSubmitted: (value) {
Navigator.of(context).pop();
List<String> updatedList =
List<String>.from(snapshot.data!.value);
updatedList.add(value);
snapshot.data!.value = updatedList;
},
),
),
),
tooltip: 'Add a new item',
child: const Icon(Icons.add),
),
),
),
),
);
Disposal #
In some cases, you may need to perform cleanup operations when the ListenableFutureBuilder
is disposed. This is necessary when listeners hold resources that need to be released when the widget is no longer in use. To handle disposal, provide a disposeListenable
function. This function will be called with the Listenable
instance when the ListenableFutureBuilder
is disposed.
In this example, we create a custom ChangeNotifier
class that manages a timer, and we use ListenableFutureBuilder
to display the timer's current value. We also provide a disposeListenable
function to stop the timer and clean up resources when the widget is no longer in use. The disposeListenable
function stops the timer and releases the resources held by the TimerNotifier
when the ListenableFutureBuilder
is disposed. This helps to prevent resource leaks and ensure proper cleanup of the Listenable
. This example is stateful so we can toggle the _showListenableFutureBuilder
with the floating action button. Clicking this removes the ListenableFutureBuilder
from the tree, which triggers the disposeListenable
function.
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:listenable_future_builder/listenable_future_builder.dart';
class TimerNotifier extends ChangeNotifier {
Timer? _timer;
int _seconds = 0;
TimerNotifier() {
_timer = Timer.periodic(const Duration(seconds: 1), (timer) {
_seconds++;
notifyListeners();
});
}
int get seconds => _seconds;
void disposeTimer() {
_timer?.cancel();
_timer = null;
}
}
void main() {
runApp(
MaterialApp(
debugShowCheckedModeBanner: false,
home: MyApp(),
theme: ThemeData(
useMaterial3: true,
primarySwatch: Colors.orange,
),
),
);
}
class MyApp extends StatefulWidget {
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
bool _showListenableFutureBuilder = true;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(),
body: Center(
child: _showListenableFutureBuilder
? ListenableFutureBuilder<TimerNotifier>(
listenable: getTimerNotifier,
builder: (context, child, snapshot) => snapshot.hasData
? Text('Elapsed seconds: ${snapshot.data!.seconds}')
: snapshot.hasError
? const Text('Error')
: const CircularProgressIndicator.adaptive(),
disposeListenable: (timerNotifier) async =>
timerNotifier.disposeTimer(),
)
: const Text('ListenableFutureBuilder removed.'),
),
floatingActionButton: FloatingActionButton(
onPressed: () => setState(
() => _showListenableFutureBuilder = !_showListenableFutureBuilder,
),
tooltip: 'Toggle ListenableFutureBuilder',
child: const Icon(Icons.toggle_on),
),
);
}
}
Future<TimerNotifier> getTimerNotifier() async {
await Future.delayed(const Duration(seconds: 2));
return TimerNotifier();
}
Custom Listenable #
You may want to implement your own version of the Listenable
class. This example displays random colors when you click the floating action button. We create a ColorController
class that extends Listenable
. This controller allows you to change the color of the ColoredBox
widget by calling the changeColor
method. The ListenableFutureBuilder
is used to build the widget tree with the ColorController
, and a FloatingActionButton
is provided to change the color randomly. The disposeListenable
function is called when the ListenableFutureBuilder
is removed from the widget tree, and it disposes of the ColorController
.
import 'dart:async';
import 'dart:math';
import 'package:flutter/material.dart';
import 'package:listenable_future_builder/listenable_future_builder.dart';
class ColorController extends Listenable {
final List<VoidCallback> _listeners = [];
Color _color = Colors.red;
Color get color => _color;
void changeColor(Color newColor) {
_color = newColor;
notifyListeners();
}
@override
void addListener(VoidCallback listener) {
_listeners.add(listener);
}
@override
void removeListener(VoidCallback listener) {
_listeners.remove(listener);
}
void notifyListeners() {
for (final listener in _listeners) {
listener();
}
}
void dispose() {
_listeners.clear();
}
}
void main() => runApp(
MaterialApp(
theme: ThemeData(
useMaterial3: true,
primarySwatch: Colors.green,
),
debugShowCheckedModeBanner: false,
home: ListenableFutureBuilder<ColorController>(
listenable: () => Future.delayed(
const Duration(seconds: 2), () => ColorController()),
builder: (context, child, snapshot) => Scaffold(
body: Center(
child: snapshot.hasData
? ColoredBox(
color: snapshot.data!.color,
child: const SizedBox(width: 100, height: 100),
)
: snapshot.hasError
? const Text('Error')
: const CircularProgressIndicator.adaptive(),
),
floatingActionButton: FloatingActionButton(
onPressed: () => snapshot.data?.changeColor(
Colors.primaries[Random().nextInt(Colors.primaries.length)]),
tooltip: 'Change color',
child: const Icon(Icons.color_lens),
),
),
disposeListenable: (colorController) async =>
colorController.dispose(),
),
),
);
Contributing #
Contributions are welcome! If you find a bug or have a feature request, please open an issue on GitHub. If you'd like to contribute code, feel free to fork the repository and submit a pull request.