liquid_container 1.0.0+2 liquid_container: ^1.0.0+2 copied to clipboard
Liquid button container with Hover effect. Easily add liquid effect to your application
liquid_container #
Demo #
Liquid button container. The physics of the Hover effect is not indistinguishable from a drop of water
Features #
- easy to use
- has many parameters for fine tuning
- fully native dart
Getting started #
-
Add this to your pubspec.yaml
dependencies: liquid_container: ^1.0.0
-
Get the package from Pub:
flutter packages get
-
Import it in your file
import 'package:liquid_container/liquid_container.dart';
Usage #
- Create options
final optionsParam = Options(
layers: [
LayerModel(
points: [],
viscosity: 0.9,
touchForce: 30,
forceLimit: 15,
color: const Color(0xFF00FF00),
),
LayerModel(
points: [],
viscosity: 0.9,
touchForce: 50,
forceLimit: 10,
color: const Color(0xFFFF0000),
),
],
gap: 30,
noise: 30,
forceFactorBuild: 10,
forceFactorOnTap: 150,
);
- Add BoxDecoration to customize the container shape (optional)
BoxDecoration _borderForm() {
return const BoxDecoration(
borderRadius: BorderRadius.only(
topLeft: Radius.circular(40),
topRight: Radius.circular(80),
bottomLeft: Radius.circular(150),
bottomRight: Radius.circular(20),
));
}
- Use the pretty hover button
Widget _buildLiquidButton() {
return LiquidContainer(
onTap: () {
// same code
},
optionsParam: optionsParam,
boxDecorationLabel: _borderForm(),
child: _buildSomeChild(),
);
}
Full example #
import 'package:flutter/material.dart';
void main() {
runApp(const LiquidApp());
}
class LiquidApp extends StatelessWidget {
static const title = 'Liquid Container';
const LiquidApp({
Key? key,
}) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
title: title,
home: Scaffold(
appBar: AppBar(
title: const Text(title),
),
body: Container(
color: Colors.grey,
child: ListView(
children: const [
BigNoiseLiquidWidget(),
SizedBox(height: 300),
],
),
),
),
);
}
}
class BigNoiseLiquidWidget extends StatefulWidget {
const BigNoiseLiquidWidget({Key? key}) : super(key: key);
@override
_BigNoiseLiquidWidgetState createState() => _BigNoiseLiquidWidgetState();
}
class _BigNoiseLiquidWidgetState extends State<BigNoiseLiquidWidget> {
static const _label = 'Big Noise';
final optionsParam = Options(
layers: [
LayerModel(
points: [],
viscosity: 0.9,
touchForce: 30,
forceLimit: 15,
color: const Color(0xFF00FF00),
),
LayerModel(
points: [],
viscosity: 0.9,
touchForce: 50,
forceLimit: 10,
color: const Color(0xFF0000FF),
),
LayerModel(
points: [],
viscosity: 0.9,
touchForce: 50,
forceLimit: 10,
color: const Color(0xFFFF0000),
),
],
gap: 30,
noise: 30,
forceFactorBuild: 10,
forceFactorOnTap: 150,
scaleOptionLayer: [1, 0.9, 0.8],
);
@override
Widget build(BuildContext context) {
return Container(
height: 200,
margin: const EdgeInsets.only(left: 10, right: 30, top: 100),
child: LiquidContainer(
onTap: _onTapToLiquidButton,
optionsParam: optionsParam,
boxDecorationLabel: _borderForm(),
child: _buildForegroundChild(),
),
);
}
BoxDecoration _borderForm() {
return const BoxDecoration(
borderRadius: BorderRadius.only(
topLeft: Radius.circular(40),
topRight: Radius.circular(80),
bottomLeft: Radius.circular(150),
bottomRight: Radius.circular(20),
));
}
void _onTapToLiquidButton() {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
content: Padding(
padding: const EdgeInsets.symmetric(horizontal: 5, vertical: 20),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
const Text(
_label,
style: TextStyle(
fontSize: 20,
fontWeight: FontWeight.w900,
color: Color(0xFF00FFD5),
),
),
IconButton(
onPressed: ScaffoldMessenger.of(context).clearSnackBars,
icon: const Icon(
Icons.close,
size: 30,
color: Colors.redAccent,
),
),
],
),
),
),
);
}
Row _buildForegroundChild() {
return Row(
mainAxisAlignment: MainAxisAlignment.center,
children: const <Widget>[
Icon(
Icons.liquor_outlined,
color: Color(0xFF00FFD5),
size: 60,
),
SizedBox(width: 5),
Text(
_label,
style: TextStyle(
fontSize: 36,
fontWeight: FontWeight.w900,
color: Color(0xFF00FFD5),
),
),
],
);
}
}