liquid2d 0.0.1 liquid2d: ^0.0.1 copied to clipboard
Dart/Flutter binding for Chipmunk, 2D physics engine.
Use this package as a library
Depend on it
Run this command:
With Dart:
$ dart pub add liquid2d
With Flutter:
$ flutter pub add liquid2d
This will add a line like this to your package's pubspec.yaml (and run an implicit dart pub get
):
dependencies:
liquid2d: ^0.0.1
Alternatively, your editor might support dart pub get
or flutter pub get
. Check the docs for your editor to learn more.
Import it
Now in your Dart code, you can use:
import 'package:liquid2d/liquid2d.dart';