liquid2d 0.0.3 copy "liquid2d: ^0.0.3" to clipboard
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Dart/Flutter binding for Chipmunk2D physics engine. This uses Chipmunk2D version 7.0.3.

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add liquid2d

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  liquid2d: ^0.0.3

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:liquid2d/liquid2d.dart';
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Dart/Flutter binding for Chipmunk2D physics engine. This uses Chipmunk2D version 7.0.3.

Repository (GitHub)
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Documentation

API reference

License

MIT (license)

Dependencies

equatable, ffi, flutter, plugin_platform_interface, uuid, vector_math

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Packages that depend on liquid2d