lifecycle_controller 2.0.2 lifecycle_controller: ^2.0.2 copied to clipboard
A Flutter library for simplified state and lifecycle management. Offers structured handling of screen events, local state, async operations, and UI updates, promoting clean architecture and maintainab [...]
import 'package:example/auto_save_example.dart';
import 'package:example/preload_page.dart';
import 'package:example/dialog_communication.dart';
import 'package:example/lifecycle_widget_example.dart';
import 'package:flutter/material.dart';
import 'package:lifecycle_controller/lifecycle_controller.dart';
import 'package:provider/provider.dart';
import 'package:example/simple_counter_example.dart' as simple;
void main() {
runApp(const MyApp());
}
final GlobalKey<NavigatorState> navigatorKey = GlobalKey<NavigatorState>();
final GlobalKey<ScaffoldState> drawerKey = GlobalKey<ScaffoldState>();
class MyApp extends StatefulWidget {
const MyApp({super.key});
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
final List<Widget> _pages = [
const CounterPage(),
const CounterPageWithLifecycleWidget(),
const simple.CounterWidget(),
const AutoSavePage(),
const DialogCommunication(),
const PreloadPage(),
];
@override
void initState() {
super.initState();
}
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
useMaterial3: true,
),
navigatorObservers: [
LifecycleController.basePageRouteObserver,
],
navigatorKey: navigatorKey,
home: Scaffold(
appBar: AppBar(
title: const Text('Playground'),
),
drawer: Drawer(
key: drawerKey,
child: ListView.separated(
itemBuilder: (context, index) {
return ListTile(
title: Text('${_pages[index].runtimeType}'),
onTap: () {
navigatorKey.currentState!.pop();
navigatorKey.currentState!
.push(MaterialPageRoute(builder: (context) {
return _pages[index];
}));
});
},
separatorBuilder: (context, index) {
return const Divider();
},
itemCount: _pages.length,
))));
}
}
class CounterPage extends StatelessWidget {
const CounterPage({super.key});
@override
Widget build(BuildContext context) {
return LifecycleScope.create(
create: () => CounterController(),
builder: (context) {
final controller = context.read<CounterController>();
final counter = context.select<CounterController, int>(
(value) => value.counter,
);
return Scaffold(
appBar: AppBar(
title: const Text('Flutter Demo Home Page'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
Text(
'$counter',
style: Theme.of(context).textTheme.headlineMedium,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: controller.increment,
tooltip: 'Increment',
child: const Icon(Icons.add),
),
);
},
);
}
}
class CounterController extends LifecycleController {
int _counter = 0;
int get counter => _counter;
final loadingKey = LifecycleKey.unique();
@override
void onInit() {
super.onInit();
reset();
}
Future<void> increment() async {
await lock(
id: loadingKey,
action: () async {
await Future.delayed(const Duration(milliseconds: 300));
if (_counter == 5) {
notifyListeners();
return 'Counter limit reached!';
}
_counter++;
notifyListeners();
},
);
}
Future<void> reset() async {
await lock(
id: 'reset',
action: () async {
await Future.delayed(const Duration(seconds: 1));
_counter = 0;
},
);
}
@override
void onDidPop() {
super.onDidPush();
reset();
}
@override
void onInactive() {
super.onInactive();
reset();
}
}