leonard_cli 0.1.3
leonard_cli: ^0.1.3 copied to clipboard
CLI frontend for Leonard.
Changelog #
0.1.3 #
leonard_drive toolsnow prints acapabilitiesarray next tonamespaces. It surfaces reachable host features that are not namespaced tools — notablyscreenshot(use thescreenshotsubcommand), which is absent fromnamespacesby design. Stops the recurring "the manifest has no screenshot, so there is no screenshot capability" mistake. Requiresleonard_agent^0.1.3(the handshake parse that decodescapabilities).leonard_drivegainsup/downlifecycle subcommands that erase the manual boot-grep-convert dance.up --runner flutter -d <device> -t <entry>(or--runner dart -t <entry>for a pure-Dart target) boots the app, discovers the VM-service URI, prints it machine-readably ({event:"vm_service_ready", ws_uri, …}plus optional--uri-file/--pid-file), then HOLDS the process alive (teeing its log to stderr) until a signal ordown. No model, no goal, no loop — the external brain attaches statelessobserve/invoke/screenshotcalls tows_uri.down --pid-file <p>stops a held target. New sharedlauncher.dartprimitive (spawn + scrape + hold + teardown) backs it.leonard_cligains--launchfor the autonomous loop: instead of a caller-supplied--vm-uri, boot the target (--runner flutter -d <device> -t <entry>, or--runner dart -t <entry>) via the shared launcher, drive the discovered URI with lenny's own LLM toward--goal, then tear the target down.--launchand--vm-uriare mutually exclusive (and the boot-only flags error without--launch) — no dual-mode interface.
0.1.2 #
leonard_drivegains ascreenshotsubcommand: capture a still and write the PNG to--out path.png(decodescore.screenshot; prints width/height/device-pixel-ratio). Just pixels — no settle, no golden compare.
0.1.1 #
- Provider construction moves to the
DartanticModelProviderseam (the agent's unified backend factory). - Ship consumer coding-agent assets plus an
installcommand, with harness-specific overlays (--claude/--copilot/--all). The bundled assets are target-agnostic (Dart-VM, not Flutter-specific).
0.1.0 #
Initial release.