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Flutter Internationalization library based on Json files and mustache replacement strings.

json_intl #

Flutter Internationalization library based on Json files

Getting Started #

Add a new asset folder to your pubspec.yaml:

dependencies:
  flutter:
    sdk: flutter
  flutter_localizations:
    sdk: flutter
  json_intl: [version]

flutter:
  assets:
    - assets/intl/

Add the translation delegate settings to your MaterialWidget and the list of supported languages:

MaterialApp(
  localizationsDelegates: const [
    JsonIntlDelegate(),
    GlobalMaterialLocalizations.delegate,
    GlobalWidgetsLocalizations.delegate,
  ],
  supportedLocales: const [
    Locale('en'),
    Locale('fr'),
  ],
    home: ...,
);

On iOS, an extra step is necessary: add supported languages to ios/Runner/Info.plist:

<key>CFBundleLocalizations</key>
<array>
    <string>en</string>
    <string>fr</string>
</array>

Create the translation files in assets/intl/:

  • strings.json is the default and fallback file. Any translation not found in another file will be taken here.
  • strings-XX.json one file for each language. strings-fr.json French translations, strings-de.json for German, etc.
  • strings-XX-AA.json can also be used for specific countries, like strings-en-uk.json

Using the translations #

The content of the files is a json dictionary containing a key / value list:

{
    "app_name": "Flutter Demo",
    "increment": "Increment",
    "title": "Flutter Demo Home Page"
}

to get the values in the dart code, use:

JsonIntl.of(context).get('app_name');

or

context.tr('app_name');

Plurals #

The json entry will look like this:

{
    "cart": {
        "one": "{{ count }} item in your Shopping cart",
        "other": "{{ count }} items in your Shopping cart"
    },
}

Other values are supported for specific values depending on the language: "zero", "one", "two", "few", "many", "other"

To use it in the application:

JsonIntl.of(context).count(itemCount, 'cart');

The variable {{ count }} is automatically populated with itemCount.

Gender #

The json entry will look like this:

{
    "child": {
        "male": "The boy",
        "female": "The girl",
        "neutral": "The kid"
    },
}

To use it in the application:

JsonIntl.of(context).gender(JsonIntlGender.female, 'child');

Mixing Plural and Gender #

The json entry will look like this:

{
    "child": {
        "male": {
          "one": "a boy",
          "many": "{{ count }} boys",
        },
        "female": {
          "one": "a girl",
          "many": "{{ count }} girls",
        },
        "neutral": {
          "one": "a child",
          "many": "{{ count }} children",
        }
    },
}

To use it in the application:

JsonIntl.of(context).translate('child', gender: JsonIntlGender.female, count: 3);

Generating the translations #

It's also possible to generate a file that contains the translation keys and/or the full translation strings for all languages.

Translation keys only #

To generate the translation keys, run:

flutter pub run json_intl

this generates a file lib/intl.dart containing a class IntlKeys with all the keys from the json files, using stardard Dart naming conventions. To use it, simply do:

JsonIntl.of(context).get(IntlKeys.appName);

It will also generate a list of locales supportedLocalesIntlKeys and availableLocalesIntlKeys found in the asset folder, directly usable in your MaterialApp Widget:

MaterialApp(
  localizationsDelegates: const [
    JsonIntlDelegate(
      availableLocales: availableLocalesIntlKeys,
    ),
    GlobalMaterialLocalizations.delegate,
    GlobalWidgetsLocalizations.delegate,
  ],
  supportedLocales: supportedLocalesIntlKeys,
    home: ...,
);

Full translations #

To generate the full translation strings into a dart source, run:

flutter pub run json_intl -b

this generates a file lib/intl.dart with the same data as translation keys only, plus the translated strings. To use it, replace JsonIntlDelegate in your MaterialApp Widget with:

MaterialApp(
  localizationsDelegates: const [
    JsonIntlDelegateBuiltin(
      data: dataIntlKeys,
      defaultLocale: defaultLocaleIntlKeys,
    ),
    GlobalMaterialLocalizations.delegate,
    GlobalWidgetsLocalizations.delegate,
  ],
  supportedLocales: supportedLocalesIntlKeys,
    home: ...,
);

You can then remove the assets/intl/ folder from your pubspec.yaml as they will not be used anymore. The translation strings are now part of the application.

Command-line options #

Usage:   json_intl [options...]

Options:
-s, --source            Source intl directory
                        (defaults to "assets/intl")
-d, --destination       Destination dart file
                        (defaults to "lib/intl.dart")
-c, --classname         Destination class name
                        (defaults to "IntlKeys")
-l, --default-locale    Default generated locale
                        (defaults to "en")
-b, --builtin           Generate full built-in localizations
-m, --mangle            Change keys to a random string
-v, --verbose           Verbose output
    --version           Print the version information
-h, --help              Shows usage information
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Flutter Internationalization library based on Json files and mustache replacement strings.

Repository (GitHub)
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License

unknown (LICENSE)

Dependencies

args, dart_style, flutter, intl, meta, path, simple_mustache

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