ivector_math 0.2.0 copy "ivector_math: ^0.2.0" to clipboard
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Vector math with immutable/mutable types.

0.2.0 #

  • Implement Vector3 and MVector3.
  • Implement Matrix4 and MMatrix4.
  • Implement Quad and MQuad.
  • Fix various inconsistencies in style, API, and vector_math adaptations.

0.1.1 #

  • Implement clampBetween/clampedBetween for Vector2.
  • Implement static Vector2.min/Vector2.max as the allocating counterparts to min/max on MVector2.
  • Implement a canonical infinity member for Vector2.

0.1.0 #

  • Rewrite pretty much the entire package. As promised, before 1.0.0 things are changing dramatically.
  • The new premise is significantly more straightforward: two types, Vector2 and MVector2, with the mutable type implementing the immutable one.
  • Update all implementations, tests, and documentation.
  • Bring in comments from vector_math, supplemented with additional documentation for additions/deviations from their API.

0.0.5 #

  • Implement min/max for Vector2.

0.0.4 #

  • Improve the README.
  • Implement Matrix3 and Aabb2.
  • Rename the type extension base to source on all mutable types.

0.0.3 #

  • Improve the README.

0.0.2 #

  • Improve the README.

0.0.1 #

  • Write initial README.
  • Implement Vector2.
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verified publishermisha.jp

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Vector math with immutable/mutable types.

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License

MIT (license)

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