igdb_client 0.0.7 igdb_client: ^0.0.7 copied to clipboard
A dart library for IGDB API
igdb_client #
A Dart library for using the IGDB.com API v4 https://api-docs.igdb.com/
It is highly recommended to read through the IGDB documentation to understand what exactly you can do with the API.
Usage in Web and Mobile Applications #
From the IGDB documentation on Web and Mobile applications
What?
The IGDB V4 API uses Oauth App Tokens, which aren’t suitable for mobile or frontend-only applications:
- There is a limit of roughly 25 app tokens active at any time
- Tokens expire after roughly 60 days. To help transition to V4, we are providing a quick way to setup a proxy for mobile applications.
How?
Please follow our proxy guide!!
Usage #
To start using this, just add it to your pubspec:
See example/igdb_client_example.dart for a more in depth example of some of the things you can do with this client. Otherwise a simple example can be found below.
import 'package:igdb_client/igdb_client.dart';
// You should only run this once, then save it somewhere. It will eventually
// expire after ~60 days, at which point you will need to getOauthToken again
//
// The reason for this is that there is a limit of roughly 25 app tokens
// active at any time. See https://api-docs.igdb.com/#web-and-mobile-applications
var token = await IGDBClient.getOauthToken(MY_CLIENT_ID, MY_CLIENT_SECRET);
var client = new IGDBClient(MY_USER_AGENT, MY_CLIENT_ID, token.accessToken, logger: IGDBConsoleLogger());
var gamesResponse = await client.games(new IGDBRequestParameters(
limit: 3
));
print(IGDBClient.getPrettyStringFromMap(gamesResponse.toMap()));
if (gamesResponse.isSuccess()) {
// do something with gamesResponse.data
}
else {
// do something depending on gamesResponse.error
}