hyper_lint 0.0.2 copy "hyper_lint: ^0.0.2" to clipboard
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Hyperlint is a powerful linting package for Flutter and Dart projects. It provides a comprehensive set of rules that can help you identify and fix potential errors, style issues, and performance problems.

example/lib/main.dart

import 'package:flutter/material.dart';

void main() {
  runApp(const MyApp());
}

///Main app of our application

class MyApp extends StatelessWidget {
  ///initialize the constructor
  const MyApp({super.key});

  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) => MaterialApp(
        title: 'Flutter Demo',
        theme: ThemeData(
          colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
          useMaterial3: true,
        ),
        home: const MyHomePage(title: 'Flutter Demo Home Page'),
      );
}

///home page of the app
class MyHomePage extends StatefulWidget {
  ///intialize the widget
  const MyHomePage({required this.title, super.key});

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".
  ///title of the app
  final String title;

  @override
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      // This call to setState tells the Flutter framework that something has
      // changed in this State, which causes it to rerun the build method below
      // so that the display can reflect the updated values. If we changed
      // _counter without calling setState(), then the build method would not be
      // called again, and so nothing would appear to happen.
      _counter++;
    });
  }

  @override
  Widget build(BuildContext context) => Scaffold(
        appBar: AppBar(
          // TRY THIS: Try changing the color here to a specific color (to
          // Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
          // change color while the other colors stay the same.
          backgroundColor: Theme.of(context).colorScheme.inversePrimary,
          title: Text(widget.title),
        ),
        body: Center(
          // Center is a layout widget. It takes a single child and positions it
          // in the middle of the parent.
          child: Column(
            mainAxisAlignment: MainAxisAlignment.center,
            children: <Widget>[
              const Text(
                'You have pushed the button this many times:',
              ),
              Text(
                '$_counter',
                style: Theme.of(context).textTheme.headlineMedium,
              ),
            ],
          ),
        ),
        floatingActionButton: FloatingActionButton(
          onPressed: _incrementCounter,
          tooltip: 'Increment',
          child: const Icon(Icons.add),
        ), // This trailing comma makes auto-formatting nicer for build methods.
      );
}
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Hyperlint is a powerful linting package for Flutter and Dart projects. It provides a comprehensive set of rules that can help you identify and fix potential errors, style issues, and performance problems.

Repository (GitHub)
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Documentation

API reference

License

BSD-3-Clause (license)

Dependencies

flutter

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