hyper_effects 0.2.1 hyper_effects: ^0.2.1 copied to clipboard
Create beautiful effects and animations with just a few lines of code.
0.2.1 #
- Fix exceptions being thrown when animation controller state is changed before completion.
0.2.0 #
- [BREAKING] Renamed
toggle
totrigger
in .animate() to better reflect its purpose. - [BREAKING] Renamed
AnimatedEffect
toEffectWidget
to better reflect its purpose. - [BREAKING] Renamed
EffectAnimationValue
toEffectQuery
to better reflect its purpose. - [BREAKING] Replace
value
inEffectQuery
withlinearValue
andcurvedValue
to allow more refined control over animations. - [BREAKING] Renamed
PostFrameWidget
toPostFrame
. - Add new Rolling Text effect.
- Add new shake effect.
- Add new align effect.
- Update all effect extension functions to add more functionality of the
from
state. - Add new extension functions that have default from states like slideIn/Out() and fadeIn/Out().
- Add new
oneShot
,animateAfter
,resetAll
functions to allow for more control over animations. - Add new
repeat
parameter to animation functions to allow for repeating animations. - Add new
delay
parameter to animation functions to allow for delaying animations. - Add new
playIf
parameter to animation functions to allow for conditional animations.
0.1.1 #
- Minor doc updates.
- Add example GIFs in readme.
0.1.0 #
- Initial Release.