hyper_effects 0.2.1 copy "hyper_effects: ^0.2.1" to clipboard
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Create beautiful effects and animations with just a few lines of code.

0.2.1 #

  • Fix exceptions being thrown when animation controller state is changed before completion.

0.2.0 #

  • [BREAKING] Renamed toggle to trigger in .animate() to better reflect its purpose.
  • [BREAKING] Renamed AnimatedEffect to EffectWidget to better reflect its purpose.
  • [BREAKING] Renamed EffectAnimationValue to EffectQuery to better reflect its purpose.
  • [BREAKING] Replace value in EffectQuery with linearValue and curvedValue to allow more refined control over animations.
  • [BREAKING] Renamed PostFrameWidget to PostFrame.
  • Add new Rolling Text effect.
  • Add new shake effect.
  • Add new align effect.
  • Update all effect extension functions to add more functionality of the from state.
  • Add new extension functions that have default from states like slideIn/Out() and fadeIn/Out().
  • Add new oneShot, animateAfter, resetAll functions to allow for more control over animations.
  • Add new repeat parameter to animation functions to allow for repeating animations.
  • Add new delay parameter to animation functions to allow for delaying animations.
  • Add new playIf parameter to animation functions to allow for conditional animations.

0.1.1 #

  • Minor doc updates.
  • Add example GIFs in readme.

0.1.0 #

  • Initial Release.