hydrated_bloc 6.0.0 hydrated_bloc: ^6.0.0 copied to clipboard
An extension to the bloc state management library which automatically persists and restores bloc states.
An extension to package:bloc which automatically persists and restores bloc and cubit states. Built to work with package:bloc.
Learn more at bloclibrary.dev!
Overview #
hydrated_bloc
exports a Storage
interface which means it can work with any storage provider. Out of the box, it comes with its own implementation: HydratedStorage
.
HydratedStorage
is built on top of hive for a platform-agnostic, performant storage layer. See the complete example for more details.
Usage #
Setup HydratedStorage
#
void main() async {
WidgetsFlutterBinding.ensureInitialized();
HydratedBloc.storage = await HydratedStorage.build();
runApp(App());
}
Create a HydratedCubit #
class CounterCubit extends HydratedCubit<int> {
CounterCubit() : super(0);
void increment() => emit(state + 1);
@override
int fromJson(Map<String, dynamic> json) => json['value'] as int;
@override
Map<String, int> toJson(int state) => { 'value': state };
}
Create a HydratedBloc #
enum CounterEvent { increment }
class CounterBloc extends HydratedBloc<CounterEvent, int> {
CounterBloc() : super(0);
@override
Stream<int> mapEventToState(CounterEvent event) async* {
switch (event) {
case CounterEvent.increment:
yield state + 1;
break;
}
}
@override
int fromJson(Map<String, dynamic> json) => json['value'] as int;
@override
Map<String, int> toJson(int state) => { 'value': state };
}
Now the CounterCubit
and CounterBloc
will automatically persist/restore their state. We can increment the counter value, hot restart, kill the app, etc... and the previous state will be retained.
HydratedMixin #
class CounterCubit extends Cubit<int> with HydratedMixin {
CounterCubit() : super(0) {
hydrate();
}
void increment() => emit(state + 1);
@override
int fromJson(Map<String, dynamic> json) => json['value'] as int;
@override
Map<String, int> toJson(int state) => { 'value': state };
}
Custom Storage Directory #
By default, all data is written to temporary storage which means it can be wiped by the operating system at any point in time.
An optional storageDirectory
can be provided to override the default temporary storage directory:
HydratedBloc.storage = await HydratedStorage.build(
storageDirectory: await getApplicationDocumentsDirectory(),
);
Custom Hydrated Storage #
If the default HydratedStorage
doesn't meet your needs, you can always implement a custom Storage
by simply implementing the Storage
interface and initializing HydratedBloc
with the custom Storage
.
// my_hydrated_storage.dart
class MyHydratedStorage implements Storage {
@override
dynamic read(String key) {
// TODO: implement read
}
@override
Future<void> write(String key, dynamic value) async {
// TODO: implement write
}
@override
Future<void> delete(String key) async {
// TODO: implement delete
}
@override
Future<void> clear() async {
// TODO: implement clear
}
}
// main.dart
HydratedBloc.storage = MyHydratedStorage();