hook_it 0.0.1 hook_it: ^0.0.1 copied to clipboard
Hook the objects in a simple way with less boilerplate. You can use it, listen it and dispose it in a single function inside the build method.
import 'package:flutter/material.dart';
import 'package:hook_it/hook_it.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
final counter = context.use(() => ValueNotifier(0), id: 'counter');
return MaterialApp(
home: Scaffold(
body: Center(
child: Text(
'${counter.value}',
style: Theme.of(context).textTheme.headlineMedium,
),
),
floatingActionButton: FloatingActionButton(
onPressed: () => counter.value++,
child: const Icon(Icons.add),
),
),
);
}
}