haptic_feedback 0.1.0 haptic_feedback: ^0.1.0 copied to clipboard
A Flutter plugin for haptic feedback. It uses the standard iOS haptics, and analog haptics on Android.
import 'package:flutter/material.dart';
import 'package:haptic_feedback/haptic_feedback.dart';
void main() => runApp(const MyApp());
///
class MyApp extends StatefulWidget {
/// Example app that uses the plugin.
const MyApp({super.key});
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
@override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
theme: ThemeData.light(),
darkTheme: ThemeData.dark(),
home: Scaffold(
appBar: AppBar(
title: const Text('Haptic feedback playground'),
),
body: Builder(builder: (context) {
return ListView(
children: [
for (final type in HapticsType.values)
ListTile(
title: Text(type.name),
// ignore: invalid_use_of_visible_for_testing_member
subtitle: Text(type.description),
onTap: () async {
final can = await Haptics.canVibrate;
if (!mounted) return;
ScaffoldMessenger.of(context).hideCurrentSnackBar();
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
content: can
? Text('$type', textAlign: TextAlign.center)
: const Text(
'Device is not capable of haptic feedback.',
),
duration: const Duration(seconds: 1),
),
);
if (!can) return;
await Haptics.vibrate(type);
},
),
],
);
}),
),
);
}
}