graph_bloc 0.1.2 graph_bloc: ^0.1.2 copied to clipboard
A package that implements a lightweight and flexible FSM using a StateGraph for the Bloc package.
import 'package:equatable/equatable.dart';
import 'package:flutter/material.dart';
import 'package:graph_bloc/graph_bloc.dart';
abstract class ExampleEvent extends Equatable {
const ExampleEvent();
@override
List<Object?> get props => [];
}
class ExampleEventLoad extends ExampleEvent {
const ExampleEventLoad();
}
class ExampleEventIncrement extends ExampleEvent {
const ExampleEventIncrement();
}
class ExampleEventDecrement extends ExampleEvent {
const ExampleEventDecrement();
}
class ExampleEventReset extends ExampleEvent {
const ExampleEventReset();
}
class ExampleEventError extends ExampleEvent {
const ExampleEventError({this.error});
final Object? error;
@override
List<Object?> get props => [error];
}
abstract class ExampleState extends Equatable {
const ExampleState();
@override
List<Object?> get props => [];
}
class ExampleStateLoading extends ExampleState {
const ExampleStateLoading();
}
class ExampleStateLoaded extends ExampleState {
const ExampleStateLoaded([this.counter = 0]);
final int counter;
@override
List<Object?> get props => [counter];
}
class ExampleStateError extends ExampleState {
const ExampleStateError([this.error]);
final Object? error;
@override
List<Object?> get props => [error];
}
// Our bloc that implements our graph.
class ExampleGraphBloc extends GraphBloc<ExampleEvent, ExampleState> {
ExampleGraphBloc({
required ExampleState initialState,
}) : super(initialState: initialState);
@override
BlocStateGraph<ExampleEvent, ExampleState> get graph => BlocStateGraph(
graph: {
ExampleStateLoading: {
ExampleEventLoad:
transition((ExampleEventLoad event, ExampleStateLoading state) {
return const ExampleStateLoaded(0);
}),
},
ExampleStateLoaded: {
ExampleEventIncrement: transition(
(ExampleEventIncrement event, ExampleStateLoaded state) {
return ExampleStateLoaded(state.counter + 1);
}),
ExampleEventDecrement: transition(
(ExampleEventDecrement event, ExampleStateLoaded state) {
return ExampleStateLoaded(state.counter - 1);
}),
},
},
unrestrictedGraph: {
ExampleEventError: transition((event, state) {
return const ExampleStateError('Failed loading');
}),
ExampleEventReset:
transition(((event, state) => const ExampleStateLoaded(0))),
},
);
}
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
ExampleGraphBloc bloc =
ExampleGraphBloc(initialState: const ExampleStateLoaded());
void _incrementCounter() {
bloc.add(const ExampleEventIncrement());
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
StreamBuilder<ExampleState>(
stream: bloc.stream,
builder: (context, snapshot) {
if (snapshot.hasData && snapshot.data is ExampleStateLoaded) {
return Text(
'${(snapshot.data as ExampleStateLoaded).counter}',
style: Theme.of(context).textTheme.headline4,
);
}
return const SizedBox.shrink();
},
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}