gpu_info 0.0.3 gpu_info: ^0.0.3 copied to clipboard
A Flutter plugin to access GPU information.
🚀 gpu_info #
The gpu_info
Dart package allows you to query detailed GPU-related information using the Vulkan API. This package will soon support all platforms! 🌍
📢 Note: #
This package is being developed as part of the larger OpenLocalUI project. Check it out for more exciting features and updates! 🌟
📦 Installation #
Add gpu_info
as a dependency in your pubspec.yaml
file:
dependencies:
gpu_info: ^0.1.0
Vulkan SDK Installation #
To build the gpu_info
package, you'll need the Vulkan SDK installed on your system. Below are the commands to install the Vulkan SDK on different platforms:
Windows
Install the Vulkan SDK using winget
:
winget install LunarG.VulkanSDK
Alternatively, you can download and install it directly from the LunarG Vulkan SDK website.
Linux
For Ubuntu or Debian-based distributions, use apt
:
sudo apt update
sudo apt install vulkan-sdk
For Fedora:
sudo dnf install vulkan-tools vulkan-loader-devel
For Arch Linux:
sudo pacman -S vulkan-tools vulkan-headers vulkan-validation-layers
macOS
Install the Vulkan SDK using brew
:
brew install --cask vulkan-sdk
Verifying the Installation #
After installing the Vulkan SDK, you can verify the installation by running:
vulkaninfo
This command should output detailed information about your Vulkan setup, indicating that the SDK has been correctly installed.
🚀 Example #
Here is a simple example of how to use the gpu_info
package to retrieve and display GPU information in a Flutter app.
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:gpu_info/gpu_info.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({super.key});
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
final _gpuInfoPlugin = GpuInfo();
final List<GpuInfoStruct> _gpusInfo = [];
@override
void initState() {
super.initState();
initPlatformState();
}
Future<void> initPlatformState() async {
List<GpuInfoStruct> gpusInfo;
if (!mounted) return;
gpusInfo = await _gpuInfoPlugin.getGpusInfo();
setState(() {
_gpusInfo.addAll(gpusInfo);
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('GPU Info Example App'),
),
body: Center(
child: Container(
padding: const EdgeInsets.all(32),
height: 300,
child: ListView.builder(
scrollDirection: Axis.horizontal,
itemCount: _gpusInfo.length,
itemBuilder: (context, index) {
return Card(
child: Padding(
padding: const EdgeInsets.all(16.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
'GPU: ${_gpusInfo[index].deviceName}',
style: TextStyle(fontWeight: FontWeight.bold),
),
SizedBox(height: 8),
Text('Vendor: ${_gpusInfo[index].vendorName}'),
Text('Driver version: ${_gpusInfo[index].driverVersion}'),
Text('Memory: ${_gpusInfo[index].memoryAmount} MB'),
],
),
),
);
},
),
),
),
),
);
}
}
Explanation #
This example demonstrates how to use the gpu_info
package to retrieve and display information about the GPUs available on the system. The GpuInfo
class is used to query the GPU information, and the results are displayed in a horizontal list view.
- Fetching Data: The
initPlatformState
method retrieves the GPU information asynchronously and updates the state. - Displaying Data: The GPU information is displayed in a list view within a
Card
widget.
This example showcases a simple way to integrate the gpu_info
package into your Flutter app and display GPU details.
For more detailed information, refer to the package documentation and explore the OpenLocalUI project for more features and updates.