goo2d_physics_box2d 0.2.0 copy "goo2d_physics_box2d: ^0.2.0" to clipboard
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2D physics for the good game engine: bodies, colliders, all nine joints, effectors, and raycast and overlap queries, stepped in the game isolate and solved across threads.

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add goo2d_physics_box2d

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  goo2d_physics_box2d: ^0.2.0

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:goo2d_physics_box2d/goo2d_physics_box2d.dart';
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2D physics for the good game engine: bodies, colliders, all nine joints, effectors, and raycast and overlap queries, stepped in the game isolate and solved across threads.

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License

BSD-3-Clause (license)

Dependencies

ffi, flutter, goo2d, goo2d_ffi_box2d, meta

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