goo2d_ffi_box2d 0.1.1
goo2d_ffi_box2d: ^0.1.1 copied to clipboard
Raw FFI bindings to Box2D v3.1.1 for the good game engine, with a vendored C shim and a worker-thread pool. Use goo2d_physics_box2d for the ECS- facing API instead.
0.1.1 #
Documentation only. No code changes.
README links now resolve on pub.dev.
0.1.0 #
First published release. Raw FFI bindings to Box2D:
- Box2D v3.1.1 vendored (MIT, © Erin Catto — see
src/box2d/LICENSE) behind a flat C shim. - Bindings generated over that shim, and a worker-thread pool so the solver can run across cores.
- Builds on Windows, Linux, Android, macOS and iOS.
This is the raw binding layer. Use
goo2d_physics_box2d for the
ECS-facing API; depending on this package directly means managing worlds and
bodies by hand.
0.0.1 #
- Package scaffolded, no bindings generated. Never published.