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Low-latency spatial SoLoud audio backend for Glint Engine.

Changelog #

0.1.0 #

  • Add the SoLoud/miniaudio backend for Glint's portable audio contract.
  • Support cached assets, files, URLs, encoded memory buffers, streamed loading, mixer buses, voice control, spatial attenuation, moving listeners/sources, and Doppler.
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Low-latency spatial SoLoud audio backend for Glint Engine.

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Topics

#audio #spatial-audio #game-engine #soloud #flutter

License

MIT (license)

Dependencies

flutter, flutter_soloud, glint_engine

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