glint_audio 0.10.0
glint_audio: ^0.10.0 copied to clipboard
Dart FFI bindings for the glint MP3, AAC-LC, Opus, Ogg-Vorbis, WAV and resampling codec suite.
glint_audio #
Dart FFI bindings for the glint codec suite.
The package exposes MP3, AAC-LC and Opus encode/decode APIs, whole-file
decode and encode helpers, WAV read/write helpers, and a Kaiser-windowed
sinc resampler. It loads the native glint library at runtime:
- Linux and Android:
libglint.so - macOS:
libglint.dylib - Windows:
glint.dll - iOS: symbols from the process image
This package does not ship prebuilt native libraries. Build or bundle the native library from the glint repository for the target platform before using the Dart bindings.
Usage #
import 'dart:typed_data';
import 'package:glint_audio/glint_audio.dart';
final pcm = Float32List(48000 * 2); // interleaved stereo, +/-1.0
final opus = glintEncodeAudio(
pcm,
2,
48000,
GlintCodec.opus,
bitrate: 96000,
);
final decoded = glintDecodeAudio(opus);
final wav = glintWriteWav(decoded.pcm, decoded.channels, decoded.sampleRate);
For lower-level streaming APIs, use GlintEncoder, GlintAacEncoder,
GlintOpusEncoder, GlintOpusDecoder, GlintMp3Decoder and
GlintAacDecoder.
License #
MIT. See LICENSE.