glassfy_flutter 0.9.0 glassfy_flutter: ^0.9.0 copied to clipboard
Glassfy flutter plugin
example/lib/main.dart
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:glassfy_flutter/glassfy_flutter.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({Key? key}) : super(key: key);
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
String _platformVersion = 'Unknown';
@override
void initState() {
super.initState();
initPlatformState();
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> initPlatformState() async {
String platformVersion;
// Platform messages may fail, so we use a try/catch PlatformException.
// We also handle the message potentially returning null.
try {
var version = await Glassfy.sdkVersion();
platformVersion = version.version!;
await Glassfy.initialize(
'50af3c1afb6f473bbaf1ad0d5fb19b41');
} catch (e) {
debugPrint(e.toString());
platformVersion = e.toString();
}
try {
var offerings = await Glassfy.offerings();
debugPrint(offerings.toString());
var permission = await Glassfy.permissions();
debugPrint(permission.toString());
var sku = await Glassfy.skuWithId('monthly_article_subscription');
debugPrint(sku.toString());
await Glassfy.purchaseSku(sku);
} catch (e) {
debugPrint(e.toString());
platformVersion = e.toString();
}
// If the widget was removed from the tree while the asynchronous platform
// message was in flight, we want to discard the reply rather than calling
// setState to update our non-existent appearance.
if (!mounted) return;
setState(() {
_platformVersion = platformVersion;
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Center(
child: Text('Running on: $_platformVersion\n'),
),
),
);
}
}