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A universal way to define form validators with support of translations.

netglade

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A universal way to define form validators with support of translations.

👀 What is this? #

Glade Forms offer unified way to define reusable form inputs with support of fluent API to define input's validators and with support of translation on top of that.

Mannaging forms in Flutter is... hard. With Glade Forms you create a model that holds glade inputs, setup validation, translation, dependencies, handling of updates, and more with ease.

📖 Glade Forms Widgetbook

🚀 Getting started #

To start, setup a Model class that holds glade inputs together.

class _Model extends GladeModel {
  late GladeInput<String> name;
  late GladeInput<int> age;
  late GladeInput<String> email;

  @override
  List<GladeInput<Object?>> get inputs => [name, age, email];

  @override
  void initialize() {
    name = GladeInput.stringInput();
    age = GladeInput.intInput(value: 0, useTextEditingController: true);
    email = GladeInput.stringInput(validator: (validator) => (validator..isEmail()).build());

    super.initialize();
  }
}

Then use GladeFormBuilder and connect the model to standard Flutter form and it's inputs like this:

GladeFormBuilder(
  create: (context) => _Model(),
  builder: (context, model) => Form(
    autovalidateMode: AutovalidateMode.onUserInteraction,
    child: Column(
      children: [
        TextFormField(
          decoration: const InputDecoration(labelText: 'Name'),
          // connect a controller from glade input
          controller: model.name.controller,
          // connect a validator from glade input
          validator: model.name.textFormFieldInputValidator,
        ),
        TextFormField(
          controller: model.age.controller,
          validator: model.age.textFormFieldInputValidator,
          decoration: const InputDecoration(labelText: 'Age'),
        ),
        TextFormField(
          controller: model.email.controller,
          validator: model.email.textFormFieldInputValidator,
          decoration: const InputDecoration(labelText: 'Email'),
        ),
        const SizedBox(height: 10),
        ElevatedButton(onPressed: model.isValid ? () {} : null, child: const Text('Save')),
      ],
    ),
  ),  
)

quick_start_example

Interactive examples can be found in 📖 Glade Forms Widgetbook.

✨ Features #

GladeInput #

Each form's input is represented by instance of GladeInput<T> where T is value held by input. For simplicity we will interchange input and GladeInput<T>.

Every input is dirty or pure based on whether value was updated (or not, yet).

On each input we can define

  • inputKey - Unique identification of each input. Used inside listeners or in dependencies.
  • value - Current input's value
  • initialValue - Initial input's value. Used with valueComparator and for computing isUnchanged.
  • validator - Input's value must satisfy validation to be valid input.
  • translateError - If there are validation errors, this function is use to translate those errors.
  • dependencies (WIP) - Each input can depend on another inputs for listening changes.
  • stringTovalueConverter - If input is used by TextField and T is not a String, value converter should be provided.
  • valueComparator - Sometimes it is handy to provide initialValue which will be never updated after input is mutated. valueComparator should be provided to compare initialValue and value if T is not comparable type by default. Note that GladeForms handle deep equality of collections and assumes that complex types are comparable by values.
  • valueTransform - transform T value into different T value. An example of usage can be sanitazation of string input (trim(),...).
  • defaultTranslation - If error's translations are simple, the default translation settings can be set instead of custom translateError method.
  • textEditingController - It is possible to provide custom instance of controller instead of default one.
  • trackUnchanged - Setting this to false means that GladeModel will not include input in the isUnchanged property evaluation.

Most of the time, input is created with .create() factory with defined validation, translation and other properties.

An overview how each input's value is updated. If needed it is converted from string into T, then transformed via valueTransform (if provided), after that new value is set.

input-flow-example

String based input and TextEditingController #

NOTE: Prior to GladeForms 2.0, each input generated its own TextEditingController and updated this controller whenever the value changed. This approach led to inconsistencies and problems with text-to-speech features, text selection, and other functionalities.


With the introduction of GladeForms 2.0, inputs by default (excluding the StringInput variant), do not create a TextEditingController. As a result, developers are required to use updateValue(), updateValueWithString() or directly set the value (via setter) to update the input's value.

If your implementation involves an input paired with a TextField (or any similar widget that utilizes a TextEditingController), you should set useTextEditingController to true.

Activating the useTextEditingController mode for a GladeInput results in a few behavioral modifications:

  • The input automatically creates a TextEditingController and incorporates its own listener.
  • Whenever TextEditingController's text changes, input will automatically update its value. If StringConverter is needed it will use it.
  • Consequently, developers are advised to provide only the controller property and a validator to the widget.
  • While the use of updateValue (or similar methods) and resetToPure remains possible, be aware that these actions will override the text in the controller and reset text selection and other keyboard-related features.

StringInput

StringInput is specialized variant of GladeInput

Moreover StringInput by default uses TextEditingController under the hood.

IntInput

IntInput is specialized variant of GladeInput

  • isBetween - checks if value is between min and max value. It has optional parameter inclusiveInterval which defines if min and max values are included in range.
  • isMin - checks if value is greater or equal to min value.
  • isMax - checks if value is less or equal to max value.

Moreover IntInput by default uses TextEditingController under the hood.

final validator = (IntValidator()..isMax(max: 10)).build();
final result = validator.validate(5); // valid

Validation #

Validation is defined through part methods on ValidatorFactory such as notNull(), satisfy() and other parts.

Each validation rule defines

  • value validation, e.g notNull() defines that value can not be null. satisfy() defines a predicate which has to be true to be valid etc.
  • devErrorMessage - a message which will be displayed if no translation is not provided.
  • key - Validation error's identification. Usable for translation.

This example defines validation that int value has to be greater or equal to 18.

ageInput = GladeInput.create(
  validator: (v) => (v
        ..notNull()
        ..satisfy(
          (value) => value >= 18,
          devError: (_, __) => 'Value must be greater or equal to 18',
          key: _ErrorKeys.ageRestriction,
        ))
      .build(),
  value: 0,
  valueConverter: GladeTypeConverters.intConverter,
);

The order of each validation part matters. By default, the first failing part stops validation. Pass stopOnFirstError: false on .build() to validate all parts simultaneously.

Fields connected with textFormFieldInputValidator will automatically call validator and validation error (if any) is passed down to fields. By default devError is used unless translation is specified. See below.

Skipping Specific Validation #

To conditionally skip specific validations, use the shouldValidate callback. If an input should be entirely excluded from validation, consider using conditional logic in the inputs getter.

(v
  ..minLength(length: 2, shouldValidate: (_) => false)
  ..maxLength(length: 6))
  .build();

// Omit input from validation if the condition applies
get inputs => [if (condition) input];

This ensures that the minLength validation is always skipped, while the maxLength validation is applied. If the condition is met, the input is included in the validation process.

Using validators without GladeInput

It is possible to use GladeValidator without associated GladeInput.

Just create instance of GladeValidator (or StringValidator) and use it.

final validator = (StringValidator()..notEmpty()).build();
final result = validator.validate(null);

GladeModel #

GladeModel is base class for Form's model which holds all inputs together. It is useful for cases where you want to sum up validations at once, like disabling save button until all inputs are valid.

GladeModel is ChangeNotifier so all dependant widgets will be rebuilt.

There are several rules how to define models

  • Each input has to be mutable and late field
  • Model has to override initialize method where each input field is created
  • In the end of initialize method, super.initialize() must be called to wire-up inputs with model.
    • super.initialize() iterates over all allInputs property (see below) to wire-up inputs with model.

For updating input call either updateValueWithString(String?) to update T value with string (will be converted if needed) or set value directly (via setter).

Inputs

Each GladeModel is comprised of a variety of inputs. There are situations where it's useful to dynamically include or exclude certain inputs from the model. This is especially relevant when an input isn't constantly visible, hence not requiring validation, and more importantly, when it shouldn't be factored into GladeModel's validation and other computational processes.

In that case override allInputs getter to list all inputs within GladeModel. Use inputs getter for dynamic behavior. By default allInputs equals to inputs.

⚠️ Without properly wiring-up model, model will not be updated appropiately and properties such as isValid or formattedErrors will not work.

Flutter widgets

GladeForms comes with set of predefined widget to help you build your forms.

GladeModelProvider provides GladeModel to widget's subtreee.

GladeFormBuilder allows to listen to model's changes and rebuilts its child.

GladeFormListener allows to listen to model's changes and react to it. Useful for invoking side-effects such as showing dialogs, snackbars etc. listener provides lastUpdatedKeys which is list of last updated input keys.

GladeFormConsumer combines GladeFormBuilder and GladeFormListener together.

Edit multiple inputs at once

With each update of input, via update or setting .value directly, listeners (if any) are triggered. Sometimes it is needed to edit multiple inputs at once and triggering listener in the end.

For editing multiple values use groupEdit(). It takes void callback to update inputs.

An example

class FormModel extends GladeModel {
  late GladeInput<int> age;
  late GladeInput<String> name;

  // ....

  groupEdit(() {
    age.value = 18;
    name.value = 'default john',
  });
}

After that listener will contain lastUpdatedKeys with keys of age and name inputs.

Dependencies #

An input can depend on other inputs to enable updates based on those dependencies. To define these dependencies, use the dependencies attribute. It's essential to specify inputKey on any inputs that are intended to serve as dependencies.

For instance, consider a scenario where we want the "VIP Content" option to be automatically selected when the 'ageInput' is updated and its value exceeds 18.

 ageInput = GladeInput.create(
      value: 0,
      valueConverter: GladeTypeConverters.intConverter,
      inputKey: 'age-input',
 );
 vipInput = GladeInput.create(
    inputKey: 'vip-input',
    dependencies: () => [ageInput],
    onDependencyChange: (keys) {
      if (keys.contains('age-input')) {
        vipInput.value = ageInput.value >= 18;
      }
    },
 );

dependent-validation

Controlling other inputs #

Sometimes, it can be handy to update some input's value based on the changed value of another input. As developer you have two options.

You can listen for onChange() callback and update other inputs based on input's changed value. An example could be automatically updating the Age value based on checked VIP Content input (checkbox).

// In vipContent input
onChange: (info, dependencies) {
  if (info.value && ageInput.value < 18) {
    ageInput.value = 18;
  }
}

two-way-inputs-example

The second approach is to use dependencies and onDependencyChange callback and react when different dependencies are changed. Note that it works with groupEdit() as well. In that case, onDependencyChange is called once for every changed dependency.

In this example, when age-input update its value (dependency), checkbox's value (vipInput) is updated.

 vipInput = GladeInput.create(
    inputKey: 'vip-input',
    dependencies: () => [ageInput],
    onChange: (info) {
      if (info.value && ageInput.value < 18) {
        ageInput.value = 18;
      }
    },
    onDependencyChange: (key) {
      if (key.contains('age-input')) {
        vipInput.value = ageInput.value >= 18;
      }
    },
 );

Translation #

Each validation error (and conversion error if any) can be translated. Provide translateError function which accepts:

  • error - Error to translate
  • key - Error's identification if any
  • devMessage - Provided devError from validator
  • dependencies - Input's dependencies

Age example translation (LocaleKeys are generated translations from easy_localization package)

translateError: (error, key, devMessage, {required dependencies}) {
  if (key == _ErrorKeys.ageRestriction) return LocaleKeys.ageRestriction_under18.tr();

  if (error.isConversionError) return LocaleKeys.ageRestriction_ageFormat.tr();

  return devMessage;
}

Predefined validators and GladeInput variants defines error keys. Those keys can be found in GladeErrorKeys as static constants. Use them within your translation function or in defualtTranslation.

Default translations

Use defaultTranslation to provide default translations for common error such as nullValue or emptyValue.

translation-example

Or use defaultErrorTranslate on model's level.

Order of translation is as follows:

translateError -> defaultTranslation -> `Model.defaultErrorTranslate` -> `error.devMessage` 

Converters #

As noted before, if T is not a String, a converter from String to T has to be provided.

GladeForms provides some predefined converters such as IntConverter and more. See GladeTypeConverters for more.

Debugging #

There are some getters and methods on GladeInput / GladeModel which can be used for debugging.

Use model.formattedValidationErrorsDebug to get all input's error formatted for simple debugging.

There is also GladeModelDebugInfo widget which displays table of all model's inputs and their properties such as isValid, validation error or current value. Widget is customizable, see its properties for more info.

GladeModelDebugInfo

👏 Contributing #

Your contributions are always welcome! Feel free to open pull request.

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A universal way to define form validators with support of translations.

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Dependencies

collection, equatable, flutter, meta, provider

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