glade_forms 1.5.0 glade_forms: ^1.5.0 copied to clipboard
A universal way to define form validators with support of translations.
1.5.0 #
- [Feat]: Add
updateWhenNotNull
to support shorthand syntax for Widgets with nullable type parameter.
1.4.0 #
- [Feat]: Support non-data-holding inputs to enable "view" inputs.
- [Feat]: Add the
shouldTriggerOnChange
parameter toupdateValue
so one can opt-out fromonChange
callback being triggered. - [Fix]: Export
ChangesInfo
.
1.3.2 #
- [Fix]:
GladeInput
now preserves selection. (Before, a cursor jumped at the end.)
1.3.1 #
- [Fix]: Fixed
GladeInput.create
assert to allow null forvalue
andinitialValue
when input's type is nullable.
1.3.0 #
- [Fix]: When using
GladeInput.create
, passing onlyvalue
ended up in UI vs model not being synced. Now that's fixed. - [Breaking]: StringInput only works with
String
now.
1.2.1 #
- [Fix]: Value passed to factory constructor is not reflected in TextController.
1.2.0 #
- [Feat]: Add
GladeFormListener
widget allowing to listen for model's changes - [Feat]: Add
groupEdit()
method in GladeModel allows to update multiple inputs at once.- Works great with
GladeFormListener
- Works great with
- [Feat]: Add
valueTransform
in GladeInput. Transform value before it is assigned into value.- Firstly
stringToTypeConverter
is called if needed, thenvalueTransform
.
- Firstly
- [Feat]: Add
updateValue(T value)
as shorthand for inputs when field is not TextField. - [Feat]: Add
resetToPure
method allowing to reset input into pure state. - [Fix]: Conversion error does not update model's stats and formatted errors.
1.1.2 #
- Fix links in readme
1.1.1 #
- Improve Readme
1.1.0 #
- [Feat]: Add
onChange
- support for listening changes and potentially update other inputs based on change
- [Feat]: GladeInput exports TextEditingController now for connecting it with FormField properly
- [Breaking]: StringInput is now alias. Use
GladeInput.stringInput
to create string variant
1.0.1 #
- Fix example
1.0.0 #
- Initial version.