gif_writer 0.1.0
gif_writer: ^0.1.0 copied to clipboard
A high-performance, low-memory GIF encoder. Streams frames straight to a sink as they arrive, so memory stays flat however long the animation runs.
example/gif_writer_example.dart
import 'dart:math';
import 'dart:typed_data';
import 'package:gif_writer/gif_writer.dart';
/// Writes a 200-frame animation without ever holding more than one frame.
///
/// At 256x256 that is thirteen megapixels of input; the process never holds more
/// than the 64 kB frame it is working on, because each one is compressed
/// straight into the file.
Future<void> main() async {
const size = 256;
const frames = 200;
// A 32-step blue-to-white ramp. Any table of up to 256 colours will do; this
// package does not quantise, so what you index is exactly what decodes.
final colors = GifColorTable.packed(<int>[
for (var i = 0; i < 32; i++)
(i * 255 ~/ 31) << 16 | (i * 255 ~/ 31) << 8 | 0xFF,
]);
final gif = GifWriter.toFile(
'plasma.gif',
width: size,
height: size,
colors: colors,
);
// Reused across every frame. Allocating one per frame would be the easy way to
// undo the point of the package.
final pixels = Uint8List(size * size);
for (var f = 0; f < frames; f++) {
final phase = f * 2 * pi / frames;
for (var y = 0; y < size; y++) {
for (var x = 0; x < size; x++) {
final value =
sin(x / 16 + phase) + sin(y / 24) + sin((x + y) / 32 + phase);
pixels[y * size + x] = (((value + 3) / 6) * 31).round().clamp(0, 31);
}
}
await gif.addIndexedFrame(pixels, delay: const Duration(milliseconds: 50));
}
await gif.close();
print('wrote plasma.gif — $frames frames, ${size}x$size');
}