getx_triple 0.0.4 getx_triple: ^0.0.4 copied to clipboard
Segmented State Pattern for GetX
import 'package:flutter/material.dart';
import 'package:flutter_triple/flutter_triple.dart';
import 'counter.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final counter = CounterStore();
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
SizedBox(height: 10),
ScopedBuilder(
store: counter,
onLoading: (context) => CircularProgressIndicator(),
onState: (context, state) => Text(
'$state',
style: Theme.of(context).textTheme.headline4,
),
)
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: counter.increment,
tooltip: 'Increment',
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}