geofire 0.0.1 geofire: ^0.0.1 copied to clipboard
A Flutter plugin to get the realtime updates of places nearby.
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:geofire/geofire.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
List<String> _platformVersion = [];
@override
void initState() {
super.initState();
initPlatformState();
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> initPlatformState() async {
List<String> response;
// Platform messages may fail, so we use a try/catch PlatformException.
try {
response = await Geofire.nearBy(30.730743, 76.774948);
} on PlatformException {
// response = 'Failed to get platform version.';
}
// If the widget was removed from the tree while the asynchronous platform
// message was in flight, we want to discard the reply rather than calling
// setState to update our non-existent appearance.
if (!mounted) return;
setState(() {
_platformVersion = response;
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Center(
child: _platformVersion.length > 0
? Text("First key is " + _platformVersion.first.toString())
: CircularProgressIndicator(),
),
),
);
}
}