games_services 4.0.3 games_services: ^4.0.3 copied to clipboard
A new Flutter plugin to support game center and google play games services.
4.0.3 #
- Add optional Bool forceRefreshToken as parameter for Android GamesSignInClient.requestServerSideAccess, replacing hard-coded false. Defaults to false. by @yukinoshita0219
4.0.2 #
- Add getPlayerScoreObject to retrieve rank and other score data for leaderboard and time span. by @egonbeermat
- Add optional String token to methods that submit and retrieve score. by @egonbeermat
- Add optional Bool showsCompletionBanner as parameter for iOS GKAchievement.report, replacing hard-coded true. Defaults to true. by @egonbeermat
- Add resetAchievements method for iOS only, Android doesn't support this through Play Games. by @egonbeermat
- Export for player_data.dart. by @@theLee3
- Add logs to save game.
4.0.1 #
- Add ability to get Play Games auth code for use with backends by @theLee3
- Add PlayerData class to return more score holder details by @theLee3
- Add isAuthenticated check alongside DEBUG signInFailed by @theLee3
- Add signInFailed check to prevent hanging on hot reload by @theLee3
- Handle consent exception when calling loadLeaderboardScores with Scope.friendsOnly by @theLee3
- Ensure all task exceptions are handled, to prevent crashes. by @Erfa
4.0.0 #
- migrate to google play games services 2.0.0.
- use darwin folder for iOS and macOS.
3.0.3 #
- Fix gradle issue by @Skyost
- add getPlayer by @theLee3
3.0.2 #
- Fix class not found exception on android @theLee3
3.0.1 #
- add playerIsUnderage by @theLee3
- add playerIsMultiplayerGamingRestricted by @theLee3
- add playerIsPersonalizedCommunicationRestricted by @theLee3
- Fix getSavedGames crash by @AntonHolovin
- Exclude Gson serialized data models from obfuscation by @theLee3
3.0.0 #
- Rearrange classes to group features.
GameAuth
for authintication,Achievements
for anything related to Achievements,Leaderboards
for anything related to Leaderboards,Player
for anything related to Player, andSaveGame
for anything related to save game.
2.2.2 #
- Add load achievements.
- Add load leaderboard scores.
2.2.0 #
- Release Load/ Save a game 🚀.
2.1.0 #
- Return error in case of error and null in case of success on android for the methods that has no return value.
2.0.9 #
- Support getting the current player score.
2.0.8 #
- Support getting the player name.
2.0.7 #
- Update docs.
2.0.5 #
- Support getting the player id.
2.0.4 #
- Fix the crash play service library. @impure @gyuri-fluttech @jonafeucht
2.0.3 #
- Added support for macOS.
2.0.2 #
- Fix android crash cused by pendingOperation.
2.0.1 #
- Fix showing a leader board with id on android.
2.0.0 #
- Migrated
jcenter
tomavenCentral
See: Gradle announcement - Removed
android.enableR8
jdk7
tojdk8
- Bumped up versions
2.0.0-nullsafety.3 #
- Make access_point_location accessible
2.0.0-nullsafety.2 #
- fix AccessPoint issues
2.0.0-nullsafety.1 #
- 💪 Running with sound null safety 💪 by @jonatadashi
1.0.0 #
- Add the iOS Access point
0.3.3 #
Add increment method by @tommybuonomo
0.3.2 #
Add the read me.
0.3.1 #
Show the android popups
0.2.10 #
Add addActivityResultListener for registrar
0.2.9 #
Return an error if user not logged in and clicked on achievement or leaderboard.
0.2.8 #
Add registerWith(registrar:) back
0.2.7 #
Add explicitSignIn, by @dioxmio
0.2.6 #
Fix autogenerated class GeneratedPluginRegistrant usage and missing constructor paramete, by @alexeystrakh
0.2.5 #
Update gradle properties to fix appcenter build, by @alexeystrakh
0.2.4 #
Upgrade to android x
0.2.3 #
Upgrade to flutter 1.12
0.2.2 #
Upgrade to swift 5.0
0.1.1 #
First stable release.