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Unity Engine plugin for Flutter Game Framework. Provides Unity integration with bidirectional communication, AR Foundation support, and WebGL capabilities.

Changelog #

All notable changes to the gameframework_unity package will be documented in this file.

0.0.3 - 2026-02-06 #

Changed #

  • Updated platform support status in README
  • Clarified production ready platforms (Android, iOS)
  • Marked desktop and web platforms as Work in Progress
  • Improved documentation clarity

0.0.2 - 2026-02-06 #

Changed #

  • Updated README with improved documentation and examples
  • Minor documentation improvements

0.0.1 - 2026-02-06 #

Initial Release #

  • Unity Engine integration for Flutter with multi-platform support
  • Complete desktop platform support (macOS, Windows, Linux)
  • Unity WebGL support for Flutter Web applications
  • Android and iOS Unity integration
  • AR Foundation integration tools
  • Performance monitoring capabilities
  • Full bidirectional communication between Flutter and Unity
  • Scene management and lifecycle handling
  • Comprehensive documentation and guides

0.4.0 - 2024-10-27 #

Added #

  • Desktop Platform Support - Full Unity integration for macOS, Windows, and Linux
  • Unity WebGL support for Flutter Web applications
  • UnityControllerWeb with JavaScript interop
  • AR Foundation integration tools
  • Performance monitoring capabilities
  • Comprehensive WEBGL_GUIDE.md documentation
  • Complete DESKTOP_GUIDE.md for all desktop platforms
  • Full bidirectional communication between Flutter and Unity
  • Scene management and lifecycle handling

Platform Support #

  • ✅ Android (API 21+)
  • ✅ iOS (12.0+)
  • ✅ Web (WebGL 2.0 + WebAssembly)
  • ✅ macOS (10.14+)
  • ✅ Windows (10+)
  • ✅ Linux (Ubuntu 20.04+)

Features #

  • Android and iOS Unity integration
  • Web platform support via WebGL
  • macOS Unity integration with Metal support
  • Windows Unity integration with DirectX support
  • Linux Unity integration with OpenGL/Vulkan support
  • AR Foundation support (ARCore/ARKit)
  • Real-time performance metrics
  • Event-driven architecture
  • Type-safe message passing
  • JSON message support

Desktop Implementation #

  • macOS UnityEngineController with Cocoa integration
  • Windows UnityEnginePlugin with C++ implementation
  • Linux UnityEnginePlugin with GTK integration
  • Platform-specific build configurations
  • Native framework loading for each platform

Documentation #

  • Complete API documentation
  • WebGL integration guide (800+ lines)
  • Desktop platform guide (600+ lines)
  • Unity bridge setup guide
  • Platform-specific troubleshooting
  • Example projects and code samples for all platforms

0.3.0 2024-10 #

Added #

  • Initial Unity plugin implementation
  • Android and iOS native bridges
  • Basic message passing
  • Scene load notifications
  • Lifecycle management (pause/resume)

0.2.0 2024-10 #

Added #

  • Core plugin structure
  • Platform channels setup
  • Basic Unity controller interface

0.1.0 2024-10 #

Added #

  • Project initialization
  • Basic package structure
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Unity Engine plugin for Flutter Game Framework. Provides Unity integration with bidirectional communication, AR Foundation support, and WebGL capabilities.

Repository (GitHub)
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Contributing

Topics

#game-engine #unity #game-development #ar #webgl

Documentation

Documentation
API reference

License

MIT (license)

Dependencies

flutter, gameframework

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Packages that depend on gameframework_unity

Packages that implement gameframework_unity