fresnel_shader 0.1.0 copy "fresnel_shader: ^0.1.0" to clipboard
fresnel_shader: ^0.1.0 copied to clipboard

Shader-based Liquid Glass fallback for fresnel. Pure Dart — runs on every platform Flutter targets.

0.1.0 #

Initial release.

  • Native Liquid Glass on iOS 26+ via SwiftUI glassEffect, hosted in a platform view that renders only the material — content stays a Flutter subtree composited above it.
  • GlassContainer / GlassElementView mapping onto GlassEffectContainer, with proximity merging, glassEffectUnion and glassEffectID morphing.
  • Fragment-shader fallback with SDF refraction and a specular rim on Impeller, and a BackdropFilter fallback on Skia and web.
  • FresnelScope fixes the render path per route; FresnelTheme carries the design tokens.
  • Reduce Transparency renders an opaque fill on every path; Reduce Motion suppresses animation.
  • SF Symbols rasterised natively on Apple platforms with a caller-supplied fallback icon elsewhere.
1
likes
150
points
73
downloads

Documentation

API reference

Publisher

verified publisherwaqaralisiyal.com

Weekly Downloads

Shader-based Liquid Glass fallback for fresnel. Pure Dart — runs on every platform Flutter targets.

Repository (GitHub)
View/report issues
Contributing

Topics

#liquid-glass #shader #glassmorphism #impeller

License

MIT (license)

Dependencies

flutter, fresnel_platform_interface

More

Packages that depend on fresnel_shader