fluttershy 0.3.0 fluttershy: ^0.3.0 copied to clipboard
Experimental game engine written in Flutter.
[0.3.0] #
- BREAKING CHANGES (see the example)
- Rewrite of the API.
- Introduced batched rendering of multiple sprites
- Added Sprite class
- Added Texture class
[0.2.1] #
- BREAKING CHANGES (see the example)
- Context widget parameter renamed to contextBuilder now accepts closure which is run before the next setup is run, effectively recreacting context during the lifecycle
[0.2.0] #
- BREAKING CHANGES (see the example)
- API change to use custom Context class as data storage and plain engine lifecycle functions for manipulating it
[0.1.4] #
- Minor fixes
[0.1.3] #
- Rendamed Backend class to Game class
- Removed Event Type
- Reexported core libraries and types
[0.1.2] #
- Minor changes
[0.1.1] #
- Basic pointer events
[0.1.0] #
- Release this as a low level package with backend class which can be extended however you want
[0.0.2] #
- API experimentation
[0.0.1] #
- Initial release.