fluttershy 0.3.0
fluttershy: ^0.3.0 copied to clipboard
Experimental game engine written in Flutter.
0.3.0 #
- BREAKING CHANGES (see the example)
- Rewrite of the API.
- Introduced batched rendering of multiple sprites
- Added Sprite class
- Added Texture class
0.2.1 #
- BREAKING CHANGES (see the example)
- Context widget parameter renamed to contextBuilder now accepts closure which is run before the next setup is run, effectively recreacting context during the lifecycle
0.2.0 #
- BREAKING CHANGES (see the example)
- API change to use custom Context class as data storage and plain engine lifecycle functions for manipulating it
0.1.4 #
- Minor fixes
0.1.3 #
- Rendamed Backend class to Game class
- Removed Event Type
- Reexported core libraries and types
0.1.2 #
- Minor changes
0.1.1 #
- Basic pointer events
0.1.0 #
- Release this as a low level package with backend class which can be extended however you want
0.0.2 #
- API experimentation
0.0.1 #
- Initial release.