flutter_user_channel 1.0.3
flutter_user_channel: ^1.0.3 copied to clipboard
flutter和原生混编时,用于android和iOS更新flutter中token, 以及其它信息.
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter_user_channel/flutter_user_channel.dart';
void main() {
/// 监听原生传递过来的token
FlutterUserChannel.listenUserToken(
(p0) {
var completer = Completer();
print("============ 接收到的user token $p0");
// 这里写数据的处理
if (p0 == null) {
completer.complete("========== 接收到user token 为空,已经退出登录");
} else {
completer.complete("========== 接收到user token $p0");
}
return completer.future;
},
);
/// 监听原生传递过来的其它信息
FlutterUserChannel.listenOtherInfo(
(p0) {
var completer = Completer();
print("============ 接收到的数据 $p0");
// 这里写数据的处理
completer.complete("========== 已经接收到数据 $p0");
return completer.future;
},
);
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({super.key});
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
String _platformVersion = 'Unknown';
final _flutterUserChannelPlugin = FlutterUserChannel();
@override
void initState() {
super.initState();
initPlatformState();
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> initPlatformState() async {
String platformVersion;
// Platform messages may fail, so we use a try/catch PlatformException.
// We also handle the message potentially returning null.
// try {
// platformVersion =
// await _flutterUserChannelPlugin.getPlatformVersion() ?? 'Unknown platform version';
// } on PlatformException {
// platformVersion = 'Failed to get platform version.';
// }
// If the widget was removed from the tree while the asynchronous platform
// message was in flight, we want to discard the reply rather than calling
// setState to update our non-existent appearance.
if (!mounted) return;
setState(() {
// _platformVersion = platformVersion;
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Center(
child: Text('Running on: $_platformVersion\n'),
),
),
);
}
}