flutter_triple 3.0.0 flutter_triple: ^3.0.0 copied to clipboard
Implementation of the Segmented State Pattern (SSP) nicknamed Triple.
Example #
Page #
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
debugShowCheckedModeBanner: false,
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final counter = Counter();
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
actions: [
IconButton(
onPressed: counter.undo,
icon: Icon(Icons.arrow_back_ios),
),
IconButton(
onPressed: counter.redo,
icon: Icon(Icons.arrow_forward_ios),
),
],
),
body: Center(
child: ScopedBuilder(
store: counter,
onLoading: (_) => Text('Carregando...'),
onState: (_, state) {
return Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text('You have pushed the button 399 this many times:'),
Text(
'$state',
style: Theme.of(context).textTheme.headline4,
),
],
);
},
),
),
floatingActionButton: TripleBuilder<Counter, Exception, int>(
store: counter,
builder: (_, triple) {
return FloatingActionButton(
onPressed: triple.isLoading ? null : counter.increment,
tooltip: triple.isLoading ? 'no-active' : 'Increment',
backgroundColor: triple.isLoading ? Colors.grey : Theme.of(context).primaryColor,
child: Icon(Icons.add),
);
},
),
);
}
}
Store #
import 'package:flutter_triple/flutter_triple.dart';
class Counter extends StreamStore<Exception, int> with MementoMixin {
Counter() : super(0);
Future<void> increment() async {
setLoading(true);
await Future.delayed(Duration(milliseconds: 1000));
update(state + 1);
setLoading(false);
}
}
Welcome to Triple!
Design Pattern for State Management.