flutter_storyblok_code_generator 1.2.0 flutter_storyblok_code_generator: ^1.2.0 copied to clipboard
Code generator for flutter_storyblok, generating statically typed Dart code from your Storyblok blocks.
Flutter Storyblok Code Generator #
Uses Storybloks' Management API to generate Dart classes from Blocks, Datasources etc.
Getting Started #
-
Space ID: Obtained from from Storyblok under
Settings
>General
>Space
. -
Personal Access Token: Obtained from from Storyblok under
My Account
>Security
>Personal Access Token
.
Installation #
Add to dev_dependencies #
flutter pub add dev:flutter_storyblok_code_generator
Running the Generator #
Navigate to the project directory and run the following commands:
dart run flutter_storyblok_code_generator generate -s <space_id> -p <pat>
Usage #
Script #
Usage: flutter_storyblok_code_generator generate [arguments]
-h, --help Print this usage information.
-s, --space_id (mandatory) Your Storyblok Space ID
-p, --personal_access_token (mandatory) Your Personal Access Token, not your Space access token
-l, --space_location The server location of the space
[eu (default), us, ca, ap, cn]
-r, --rate_limit Your rate limit (depending on your plan)
(defaults to "3")
-o, --output_path A directory path where the output file "bloks.generated.dart" will be created
(defaults to "lib")
This will call the Management API multiple times to fetch all Blocks under "Blocks Library", all Datasources and their entries, external datasources etc. Make sure you set the rate limit correctly if you are on a plan other than Community.
Generated code #
The script generates a file bloks.generated.dart
which contains all internal
datasources, external datasources, blocks etc.
The datasources are generated as enum
and their entries as enum values.
The blocks found in the Block library are generated as a class
subclassed of
sealed class Blok
for exhaustive checking when building the widgets to help
the developer handle all blocks and any future blocks.
When running the script after creating a new Block in the visual editor a new
Blok
class will be generated causing the exhaustive checking to emit an error,
alerting the developer of what Widget needs implementation.
enum PageIcons {
home,
about,
unknown;
}
sealed class Blok {
factory Blok.fromJson(Map<String, dynamic> json);
}
final class Page extends Blok {
final String title;
final PageIcons icon;
final List<Blok> body;
}
Because the sealed class Blok
is being generated it is not available to the
SDK from a fresh start. To connect the generated blocks to the SDK,
Blok.fromJson
factory method must be passed to StoryblokClient
. This will
connect the generic constraint so that all Story
objects returned by
StoryblokClient
will have their content
property as Blok
.
Features #
The generator handles component_whitelist
for all fields that use it e.g
Blocks
by declaring the field as those whitelisted types with a new
sealed class
for that specific field or if only one Block is whitelisted, it
declares the field as that Block e.g Page
.
The generator also handles parameters such as maximum
on Blocks and decimals
on Number by declaring the fields as either List<Blok>
or just Blok
and
either double
or int
.
Building Widgets #
When building the Widgets representing each block the developer have the freedom to choose their preferred solution.
In the Example
project the solution was to create an extension on Blok
with
the function Widget buildWidget(BuildContext)
which switches over itself and
with the aid of exhaustive checking creates each wiidget in a statically and
null-safe mannor.
extension BlockWidget on Blok {
Widget buildWidget(BuildContext context) => switch (this) {
final Page page => Scaffold(
appBar: AppBar(
title: Row(
children: [
switch (page.icon) {
PageIcons.home => Icon(Icons.home),
PageIcons.home => Icon(Icons.about),
PageIcons.unknown => SizedBox.shrink(),
},
Text(page.title),
],
),
),
body: Column(
children: page.body.map((block) => block.buildWidget(context)).toList(),
),
),
UnrecognizedBlock() => kDebugMode ? Placeholder() : SizedBox.shrink(),
};
}
App versions becoming old #
Because an app is installed on a device it can grow old quickly. When a new
block is created in the Storyblok space the old app version wont know what the
new block is and therefore UnrecognizedBlock
was created for such cases.
Datasources add the unknown
value for this reason as well.
Implementation status #
- 🟢 = Fully implemented
- 🟡 = Implemented but missing some features
- ❌ = Not implemented
Block fields #
Field | Status | Notes |
---|---|---|
Blocks | 🟢 | |
Text | 🟢 | |
TextArea | 🟢 | |
RichText | 🟢 | |
Markdown | 🟢 | |
Number | 🟢 | |
DateTime | 🟢 | |
Boolean | 🟢 | |
Single-Option | 🟡 | Source language is not generated into an enum |
Multi-Options | 🟡 | Source language is not generated into an enum |
Reference | 🟡 | Same as Multi-options |
Asset | 🟢 | |
MultiAsset | 🟢 | |
Link | 🟢 | |
Table | 🟢 | |
Plugin | 🟢 | |
Group | ❌ | Only used in the visual editor |
Image (old) | ❌ | Deprecated |
File (old) | ❌ | Deprecated |
Datasources 🟡 #
- Does not generate dimensions
Languages ❌ #
- TODO