flutter_solidart 0.2.1 flutter_solidart: ^0.2.1 copied to clipboard
A simple State Management solution for Flutter applications inspired by SolidJS
0.2.1 #
- Get a signal value with
signalName()
.
0.2.0+1 #
- Add documentation link inside the pubspec
0.2.0 #
- Documentation improvements
- Refactor Resource, now the
createResource
method takes only 1 generic, the type of the future result.// before final resource = createResource<SourceValueType, FetcherValueType>(fetcher: fetcher, source: source); // now final resource = createResource<FetcherValueType>(fetcher: fetcher, source: source); // the FetcherValueType can be inferred by Dart >=2.18.0, so you can omit it
0.1.4 #
- Add official documentation link
- Fix typo in fireImmediately argument name
0.1.3 #
- Now
Solid.value
takes a list of [signalIds] and a [BuildContext]. You don't need anymore to get the signal first and pass it toSolid.value
. - Set the minimum Dart SDK version to
2.18
.
0.1.2+1 #
- Update Readme
0.1.2 #
- Add code coverage
0.1.1 #
- Implement Solid.value to be able to pass Signals to modals
0.1.0+4 #
- Add links to examples
0.1.0+3 #
- Specify the type of resource to the ResourceBuilder
0.1.0+2 #
- Decrease minimum Dart version to 2.17.0
0.1.0+1 #
- Fix home page link
0.1.0 #
- Initial version