flutter_shake_animated 0.0.5 flutter_shake_animated: ^0.0.5 copied to clipboard
a new flutter shake animated project.
import 'dart:math';
import 'package:flutter/material.dart';
import 'package:flutter_shake_animated/flutter_shake_animated.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Shake Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key}) : super(key: key);
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
bool _autoPlay = false;
void _incrementCounter() {
setState(() {
_autoPlay = !_autoPlay;
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('SHAKE ANIMATE'),
),
body: ListView(
padding: const EdgeInsets.all(30),
children: [
Wrap(
spacing: 30,
runSpacing: 30,
children: [
ShakeItem(autoPlay: _autoPlay, shakeList: [ShakeDefaultConstant1(),ShakeDefaultConstant2()]),
ShakeItem(autoPlay: _autoPlay, shakeList: [ShakeHardConstant1(),ShakeHardConstant2()]),
ShakeItem(autoPlay: _autoPlay, shakeList: [ShakeSlowConstant1(),ShakeSlowConstant2()]),
ShakeItem(autoPlay: _autoPlay, shakeList: [ShakeLittleConstant1(),ShakeLittleConstant2()]),
ShakeItem(autoPlay: _autoPlay, shakeList: [ShakeHorizontalConstant1(),ShakeHorizontalConstant2()]),
ShakeItem(autoPlay: _autoPlay, shakeList: [ShakeVerticalConstant1(),ShakeVerticalConstant2()]),
ShakeItem(autoPlay: _autoPlay, shakeList: [ShakeRotateConstant1(),ShakeRotateConstant2()]),
ShakeItem(autoPlay: _autoPlay, shakeList: [ShakeCrazyConstant1(),ShakeCrazyConstant2()]),
ShakeItem(autoPlay: _autoPlay, shakeList: [ShakeOpacityConstant()]),
ShakeItem(autoPlay: _autoPlay, shakeList: [ShakeChunkConstant()]),
],
)
],
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'control animate play and pause',
child: _autoPlay ? const Icon(Icons.pause) : const Icon(Icons.play_arrow)
),
);
}
}
class ShakeItem extends StatelessWidget {
final bool autoPlay;
final Duration? duration;
final List<ShakeConstant> shakeList;
const ShakeItem({Key? key,required this.shakeList,this.autoPlay = false,this.duration}) : super(key: key);
@override
Widget build(BuildContext context) {
return Container(
color: const Color(0xFFF3F3F5),
padding: const EdgeInsets.all(20),
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(shakeList.first.runtimeType.toString().replaceAll(RegExp(r'\d+'), ''),style: const TextStyle(fontWeight: FontWeight.bold),),
const SizedBox(height: 20),
Wrap(
spacing: 20,
runSpacing: 20,
children: shakeList.map((shakeConstant){
return ShakeWidget(
duration: duration,
shakeConstant: shakeConstant,
autoPlay: autoPlay,
child: Container(
width: 200,
height: 44,
color: Colors.primaries[Random().nextInt(18)],
alignment: Alignment.center,
child: Text(shakeConstant.runtimeType.toString(),style: const TextStyle(color: Colors.white,fontWeight: FontWeight.bold),),
),
);
}).toList(),
)
],
),
);
}
}